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Apple Inc. is an American multinational technology company headquartered in Cupertino, California, in Silicon Valley, best known for its consumer electronics, software and online services. Founded in 1976 as Apple Computer Company by Steve Jobs, Steve Wozniak and Ronald Wayne, the company was incorporated by Jobs and Wozniak as Apple Computer, Inc. the following year. It was renamed to its current name in 2007 as the company had expanded its focus from computers to consumer electronics. Apple is considered part of the Big Tech group, alongside Nvidia, Microsoft, Alphabet, Amazon, and Meta.

The company was founded to market Wozniak's Apple I personal computer. Its successor, the Apple II, became one of the first successful mass-produced microcomputers. Apple introduced the Lisa in 1983 and the Macintosh in 1984 as some of the first computers to use a graphical user interface and a mouse. By 1985, internal conflicts led to Jobs leaving the company to form NeXT and Wozniak withdrawing to other ventures; John Sculley served as CEO for over a decade. In the 1990s, Apple lost considerable market share in the personal computer industry to the lower-priced Wintel duopoly of Intel-powered PC clones running Microsoft Windows, and neared bankruptcy by 1997. To overhaul its market strategy, it acquired NeXT, bringing Jobs back to the company. Under his leadership, Apple returned to profitability by introducing the iMac, iPod, iPhone, and iPad devices; creating the iTunes Store; launching the "Think different" advertising campaign; and opening the Apple Store retail chain. Jobs resigned in 2011 for health reasons, and died two months later; he was succeeded as CEO by Tim Cook.

Apple's product lineup includes portable and home hardware like the iPhone, iPad, Apple Watch, Mac, and Apple TV; several in-house operating systems such as iOS, iPadOS, and macOS; and various software and services including Apple Pay and iCloud, as well as multimedia streaming services like Apple Music and Apple TV+. Since 2011, Apple has for the most part been the world's largest company by market capitalization, and, as of 2024, is the largest manufacturing company by revenue, the fourth-largest personal computer vendor, the largest vendor of tablet computers, and the largest vendor of mobile phones. Apple became the first publicly traded US company to be valued at over $1 trillion in 2018, and, as of September 2025, is valued at just over $3.47 trillion.

Apple has received criticism regarding its contractors' labor conditions, its relationship with trade unions, its environmental practices, and its corporate ethics, including anti-competitive tactics, materials sourcing, and its acquisitions of smaller businesses. Nevertheless, the company has a large following and enjoys a high level of customer loyalty. It has consistently been ranked as one of the world's most valuable brands since the late 2000s.

History

[edit]

1976–1980: Founding and incorporation

[edit]
In 1976, Steve Jobs and Steve Wozniak co-founded Apple in Jobs's parents' home on Crist Drive in Los Altos, California.[6] Wozniak called the popular belief that the company was founded in the garage "a bit of a myth",[7] although they moved some operations to the garage when the bedroom became too crowded.[8]
The Apple I is Apple's first product, designed by Wozniak and sold as an assembled circuit board without the required keyboard, monitor, power supply, and the optional case.

Apple Computer Company was founded on April 1, 1976, by Steve Jobs, Steve Wozniak, and Ronald Wayne as a partnership.[6][9] The company's first product was the Apple I, a computer designed and hand-built entirely by Wozniak.[10] To finance its creation, Jobs sold his Volkswagen Bus, and Wozniak sold his HP-65 calculator.[11] Neither received the full selling price but in total earned $1,300 (equivalent to $7,200 in 2024). Wozniak debuted the first prototype Apple I at the Homebrew Computer Club in July 1976.[12] The Apple I was sold as a motherboard with CPU, RAM, and basic textual-video chips—a base kit concept which was not yet marketed as a complete personal computer.[13] It was priced soon after debut for $666.66 (equivalent to $3,700 in 2024).[14][15]: 180  Wozniak later said he was unaware of the coincidental mark of the beast in the number 666, and that he came up with the price because he liked "repeating digits".[16]

Apple Computer, Inc. was incorporated in Cupertino, California,[2] on January 3, 1977,[17][18] without Wayne, who had left and sold his share of the company back to Jobs and Wozniak for $800 only twelve days after having co-founded it.[19] Multimillionaire Mike Markkula provided essential business expertise and funding of $250,000 (equivalent to $1,297,000 in 2024) to Jobs and Wozniak during the incorporation of Apple.[20] During the first five years of operations, revenue grew exponentially, doubling about every four months. Between September 1977 and September 1980, yearly sales grew from $775,000 to US$118 million, an average annual growth rate of 533%.[21]

The Apple II, also designed by Wozniak, was introduced on April 16, 1977, at the first West Coast Computer Faire.[22] It differs from its major rivals, the TRS-80 and Commodore PET, because of its character cell-based color graphics and open architecture. The Apple I and early Apple II models use ordinary audio cassette tapes as storage devices, which were superseded by the 5+14-inch floppy disk drive and interface called the Disk II in 1978.[23][24]

The Apple II, introduced in 1977 and designed primarily by Wozniak, was the company's first major success.

The Apple II was chosen to be the desktop platform for the first killer application of the business world: VisiCalc, a spreadsheet program released in 1979.[23] VisiCalc created a business market for the Apple II and gave home users an additional reason to buy an Apple II: compatibility with the office,[23] but Apple II market share remained behind home computers made by competitors such as Atari, Commodore, and Tandy.[25][26]

On December 12, 1980, Apple went public with an initial public offering (IPO) on the fully electronic Nasdaq stock market, selling 4.6 million shares at $22 per share ($.10 per share when adjusting for stock splits as of September 3, 2022),[18] generating over $100 million, which was more capital than any IPO since Ford Motor Company in 1956.[27] By the end of the day, around 300 millionaires were created, including Jobs and Wozniak, from a stock price of $29 per share[28] and a market cap of $1.778 billion.[27][28]

1980–1990: Success with Macintosh

[edit]
Steve Jobs in 1984 with the Macintosh, the first mass-market personal computer to feature an integral graphical user interface and mouse

In November and December 1979, Steve Jobs and Apple employees, including Jef Raskin, visited Xerox PARC, where they observed the Xerox Alto, featuring a graphical user interface (GUI) and a mouse.[29] Jobs had negotiated with Xerox in advance to gain access to PARC's technology, in exchange for the right to purchase $1 million worth of Apple's pre-IPO shares.[30] This visit influenced Jobs to implement a GUI in Apple's products, starting with the Apple Lisa. Despite being pioneering as a mass-marketed GUI computer, the Lisa suffered from high costs and limited software options, leading to commercial failure.

Jobs, infuriated by his removal from the Lisa team, joined the company's Macintosh division in January 1981.[31] Raskin had envisioned the Macintosh as a low-cost, portable computer and Wozniak had helped its development until a plane crash in early 1981 forced him to step back from the project.[32][33] Wozniak's absence allowed Jobs to quickly take over the project and he redefined the Macintosh as a graphical system that would be cheaper than the Lisa, undercutting his former division.[34] Jobs was also hostile to the Apple II division, which at the time, generated most of the company's revenue.[35]

In 1984, Apple launched the Macintosh, the first personal computer without a bundled programming language.[36] Its debut was signified by "1984", a US$1.5 million television advertisement directed by Ridley Scott that aired during the third quarter of Super Bowl XVIII on January 22, 1984.[37] This was hailed as a watershed event for Apple's success[38] and was called a "masterpiece" by CNN[39] and one of the greatest TV advertisements of all time by TV Guide.[40]

The advertisement created great interest in the Macintosh, and sales were initially good, but began to taper off dramatically after the first three months as reviews started to come in. Jobs had required 128 kilobytes of RAM, which limited its speed and software in favor of aspiring for a projected price point of $1,000 (equivalent to $3,000 in 2024). The Macintosh shipped for $2,495 (equivalent to $7,600 in 2024), a price panned by critics due to its slow performance.[41]: 195  In early 1985, this sales slump triggered a power struggle between Steve Jobs and CEO John Sculley, who had been hired away from Pepsi two years earlier by Jobs[42] saying, "Do you want to sell sugar water for the rest of your life or come with me and change the world?"[43] Sculley removed Jobs as the head of the Macintosh division, with unanimous support from the Apple board of directors.[44]

The board of directors instructed Sculley to contain Jobs and his ability to launch expensive forays into untested products. Rather than submit to Sculley's direction, Jobs attempted to oust him from leadership.[45] Jean-Louis Gassée informed Sculley that Jobs had been attempting to organize a boardroom coup, and called an emergency meeting at which Apple's executive staff sided with Sculley, and stripped Jobs of all operational duties.[45] Jobs resigned from Apple in September 1985 and took several Apple employees with him to found NeXT.[46] Wozniak had also quit his active employment at Apple earlier in 1985 to pursue other ventures, expressing his frustration with Apple's treatment of the Apple II division and stating that the company had "been going in the wrong direction for the last five years".[35][47][48] Wozniak remained employed by Apple as a representative,[47] receiving a stipend estimated to be $120,000 per year.[15] Jobs and Wozniak remained Apple shareholders following their departures.[49]

After the departures of Jobs and Wozniak in 1985, Sculley launched the Macintosh 512K that year with quadruple the RAM, and introduced the LaserWriter, the first reasonably priced PostScript-based laser printer. PageMaker, an early desktop publishing application taking advantage of the PostScript language, was also released by Aldus Corporation in July 1985.[50] It has been suggested that the combination of Macintosh, LaserWriter, and PageMaker was responsible for the creation of the desktop publishing market.[51]

This dominant position in the desktop publishing market[52] allowed the company to focus on higher price points, the so-called "high-right policy" named for the position on a chart of price vs. profits. Newer models selling at higher price points offered higher profit margin, and appeared to have no effect on total sales as power users snapped up every increase in speed. Although some worried about pricing themselves out of the market, the high-right policy was in full force by the mid-1980s, due to Jean-Louis Gassée's slogan of "fifty-five or die", referring to the 55% profit margins of the Macintosh II.[53]: 79–80 

This policy began to backfire late in the decade as desktop publishing programs appeared on IBM PC compatibles with some of the same functionality of the Macintosh at far lower price points. The company lost its dominant position in the desktop publishing market and estranged many of its original consumer customer base who could no longer afford Apple products. The Christmas season of 1989 was the first in the company's history to have declining sales, which led to a 20% drop in Apple's stock price.[53]: 117–129  During this period, the relationship between Sculley and Gassée deteriorated, leading Sculley to effectively demote Gassée in January 1990 by appointing Michael Spindler as the chief operating officer.[54] Gassée left the company later that year to set up a rival, Be Inc.[55]

1990–1997: Decline and restructuring

[edit]
Macintosh LC II

The company pivoted strategy and, in October 1990, introduced three lower-cost models: the Macintosh Classic, the Macintosh LC, and the Macintosh IIsi, all of which generated significant sales due to pent-up demand.[56] In 1991, Apple introduced the hugely successful PowerBook with a design that set the current shape for almost all modern laptops. The same year, Apple introduced System 7, a major upgrade to the Macintosh operating system, adding color to the interface and introducing new networking capabilities.

The success of the lower-cost Macs and the PowerBook brought increasing revenue.[57] For some time, Apple was doing very well, introducing fresh new products at increasing profits. The magazine MacAddict named the period between 1989 and 1991 as the "first golden age" of the Macintosh.[58]

The PenLite is Apple's first tablet computer prototype, created in 1992 to bring the Mac OS to a tablet. It was canceled in favor of the Newton.[59]

The success of lower-cost consumer Macs, especially the LC, cannibalized higher-priced machines. To address this, management introduced several new brands, selling largely identical machines at different price points, for different markets: the high-end Quadra series, the mid-range Centris series, and the consumer-marketed Performa series. This led to significant consumer confusion between so many models.[60]

In 1993, the Apple II series was discontinued. It was expensive to produce, and the company decided it was still absorbing sales from lower-cost Macintosh models. After the launch of the LC, Apple encouraged developers to create applications for Macintosh rather than Apple II, and authorized salespersons to redirect consumers from Apple II and toward Macintosh.[61] The Apple IIe was discontinued in 1993.[62]

Apple experimented with several other unsuccessful consumer targeted products during the 1990s, including QuickTake digital cameras, PowerCD portable CD audio players, speakers, the Pippin video game console, the eWorld online service, and Apple Interactive Television Box. Enormous resources were invested in the problematic Newton tablet division, based on John Sculley's unrealistic market forecasts.[63]

Throughout this period, Microsoft continued to gain market share with Windows by focusing on delivering software to inexpensive personal computers, while Apple was delivering a richly engineered but expensive experience.[64] Apple relied on high profit margins and never developed a clear response; it sued Microsoft for making a GUI similar to the Lisa in Apple Computer, Inc. v. Microsoft Corp.[65] The lawsuit dragged on for years and was finally dismissed. The major product flops and the rapid loss of market share to Windows sullied Apple's reputation, and in 1993 Sculley was replaced as CEO by Michael Spindler.[66]

The Power Macintosh 6100, introduced in 1994, was Apple's first new home computer model after the switch to PowerPC processors.

Under Spindler, Apple, IBM, and Motorola formed the AIM alliance in 1994 to create a new computing platform (the PowerPC Reference Platform or PReP), with IBM and Motorola hardware coupled with Apple software. The AIM alliance hoped that PReP's performance and Apple's software would leave the PC far behind and thus counter the dominance of Windows. That year, Apple introduced the Power Macintosh, the first of many computers with Motorola's PowerPC processor.[67]

In the wake of the alliance, Apple opened up to the idea of allowing Motorola and other companies to build Macintosh clones. Over the next two years, 75 distinct Macintosh clone models were introduced. However, by 1996, Apple executives were worried that the clones were cannibalizing sales of its own high-end computers, where profit margins were highest.[68]

In 1996, Spindler was replaced as CEO by Gil Amelio, who was hired for his reputation as a corporate rehabilitator. Amelio made deep changes, including extensive layoffs and cost-cutting.[69]

This period was also marked by numerous failed attempts to modernize the Macintosh operating system (MacOS). The original Macintosh operating system (System 1) was not built for multitasking (running several applications at once). The company attempted to correct this by introducing cooperative multitasking in System 5, but still decided it needed a more modern approach.[70] This led to the Pink project in 1988, A/UX that same year, Copland in 1994, and evaluated the purchase of BeOS in 1996. Talks with Be stalled when the CEO, former Apple executive Jean-Louis Gassée, demanded $300 million in contrast to Apple's $125 million offer.[71] Only weeks away from bankruptcy,[72] Apple's board preferred NeXTSTEP and purchased NeXT in late 1996 for $400 million, retaining Steve Jobs.[73]

1997–2007: Return to profitability

[edit]

The NeXT acquisition was finalized on February 9, 1997,[74] and the board brought Jobs back to Apple as an advisor. On July 9, 1997, Jobs staged a boardroom coup, which resulted in Amelio's resignation after overseeing a three-year record-low stock price and crippling financial losses. The board named Jobs as interim CEO and he immediately reviewed the product lineup. Jobs canceled 70% of models, ending 3,000 jobs and paring to the core of its computer offerings.[75]

The next month, in August 1997, Steve Jobs convinced Microsoft to make a $150 million investment in Apple and a commitment to continue developing Mac software.[76] This was seen as an "antitrust insurance policy" for Microsoft which had recently settled with the Department of Justice over anti-competitive practices in the United States v. Microsoft Corp. case.[77] Around then, Jobs donated Apple's internal library and archives to Stanford University, to focus more on the present and the future rather than the past.[78][79] He ended the Mac clone deals and in September 1997, purchased the largest clone maker, Power Computing.[80] On November 10, 1997, the Apple Store website launched, which was tied to a new build-to-order manufacturing model similar to PC manufacturer Dell's success.[81] The moves paid off for Jobs; at the end of his first year as CEO, the company had a $309 million profit.[75]

iMac
iBook
Power Macintosh G3
PowerBook G3

On May 6, 1998, Apple introduced a new all-in-one computer reminiscent of the original Macintosh: the iMac. The iMac was a huge success, with 800,000 units sold in its first five months,[82] and ushered in major shifts in the industry by abandoning legacy technologies like the 3+12-inch diskette, being an early adopter of the USB connector, and coming pre-installed with Internet connectivity (the "i" in iMac)[83] via Ethernet and a dial-up modem. Its striking teardrop shape and translucent materials were designed by Jonathan Ive, who had been hired by Amelio, and who collaborated with Jobs for more than a decade to reshape Apple's product design.[84][85]

A little more than a year later on July 21, 1999, Apple introduced the iBook consumer laptop. It culminated Jobs's strategy to produce only four products: refined versions of the Power Macintosh G3 desktop and PowerBook G3 laptop for professionals, and the iMac desktop and iBook laptop for consumers. Jobs said the small product line allowed for a greater focus on quality and innovation.[86]

Around then, Apple also completed numerous acquisitions to create a portfolio of digital media production software for both professionals and consumers. Apple acquired Macromedia's Key Grip digital video editing software project, which was launched as Final Cut Pro in April 1999.[87] Key Grip's development also led to Apple's release of the consumer video-editing product iMovie in October 1999.[88] Apple acquired the German company Astarte in April 2000, which had developed the DVD authoring software DVDirector, which Apple repackaged as the professional-oriented DVD Studio Pro, and reused its technology to create iDVD for the consumer market.[88] In 2000, Apple purchased the SoundJam MP audio player software from Casady & Greene. Apple renamed the program iTunes, simplified the user interface and added CD burning.[89]

In 2001, Apple changed course with three announcements. First, on March 24, 2001, Apple announced the release of a new modern operating system, Mac OS X. This was after numerous failed attempts in the early 1990s, and several years of development. Mac OS X is based on NeXTSTEP, OpenStep, and BSD Unix, to combine the stability, reliability, and security of Unix with the ease of use of an overhauled user interface. Second, in May 2001, the first two Apple Store retail locations opened in Virginia and California, offering an improved presentation of the company's products.[90][91][92] At the time, many speculated that the stores would fail, but they became highly successful, and the first of more than 500 stores around the world.[93][3] Third, on October 23, 2001, the iPod portable digital audio player debuted. The product was first sold on November 10, 2001, and was extremely successful, with over 100 million units sold within six years.[94]

The iTunes Store was highly successful in shaping the legal music downloading industry; chart shows the number of songs sold from 2003 to 2010.

In 2003, the iTunes Store was introduced with music downloads for 99¢ a song and iPod integration. It quickly became the market leader in online music services, with over 5 billion downloads by June 19, 2008.[95] Two years later, the iTunes Store was the world's largest music retailer.[96]

In 2002, Apple purchased Nothing Real for its advanced digital compositing application Shake,[97] and Emagic for the music productivity application Logic. The purchase of Emagic made Apple the first computer manufacturer to own a music software company. The acquisition was followed by the development of Apple's consumer-level GarageBand application.[98] The release of iPhoto that year completed the iLife suite.[99]

The MacBook Pro is Apple's first laptop with an Intel microprocessor, introduced in 2006.

At the Worldwide Developers Conference keynote address on June 6, 2005, Jobs announced that Apple would move away from PowerPC processors, and the Mac would transition to Intel processors in 2006.[100] On January 10, 2006, the new MacBook Pro and iMac became the first Apple computers to use Intel's Core Duo CPU. By August 7, 2006, Apple made the transition to Intel chips for the entire Mac product line—over one year sooner than announced.[100] The Power Mac, iBook, and PowerBook brands were retired during the transition; the Mac Pro, MacBook, and MacBook Pro became their respective successors.[101] Apple also introduced Boot Camp in 2006 to help users install Windows XP or Windows Vista on their Intel Macs alongside Mac OS X.[102]

Apple's success during this period was evident in its stock price. Between early 2003 and 2006, the price of Apple's stock increased more than tenfold, from around $6 per share (split-adjusted) to over $80.[103] When Apple surpassed Dell's market cap in January 2006,[104] Jobs sent an email to Apple employees saying Dell's CEO Michael Dell should eat his words.[105] Nine years prior, Dell had said that if he ran Apple he would "shut it down and give the money back to the shareholders".[106]

2007–2011: Success with mobile devices

[edit]
The newly announced first-generation iPhone was on display at the 2007 MacWorld Expo.

During his keynote speech at the Macworld Expo on January 9, 2007, Jobs announced the renaming of Apple Computer, Inc. to Apple Inc., because the company had broadened its focus from computers to consumer electronics.[107] This event also saw the announcement of the iPhone[108] and the Apple TV.[109] The company sold 270,000 first-generation iPhones during the first 30 hours of sales,[110] and the device was called "a game changer for the industry".[111]

In an article posted on Apple's website on February 6, 2007, Jobs wrote that Apple would be willing to sell music on the iTunes Store without digital rights management, thereby allowing tracks to be played on third-party players if record labels would agree to drop the technology.[112] On April 2, 2007, Apple and EMI jointly announced the removal of DRM technology from EMI's catalog in the iTunes Store, effective in May 2007.[113] Other record labels eventually followed suit and Apple published a press release in January 2009 to announce that all songs on the iTunes Store are available without their FairPlay DRM.[114]

In July 2008, Apple launched the App Store to sell third-party applications for the iPhone and iPod Touch.[115] Within a month, the store sold 60 million applications and registered an average daily revenue of $1 million, with Jobs speculating in August 2008 that the App Store could become a billion-dollar business for Apple.[116] By October 2008, Apple was the third-largest mobile handset supplier in the world due to the popularity of the iPhone.[117]

A docked iPod Classic; Apple worked with other manufacturers to implement purpose-built "Made for iPod" docking stations.

On January 14, 2009, Jobs announced in an internal memo that he would be taking a six-month medical leave of absence from Apple until the end of June 2009 and would spend the time focusing on his health. In the email, Jobs stated that "the curiosity over my personal health continues to be a distraction not only for me and my family, but everyone else at Apple as well", and explained that the break would allow the company "to focus on delivering extraordinary products".[118] Though Jobs was absent, Apple recorded its best non-holiday quarter (Q1 FY 2009) during the recession, with revenue of $8.16 billion and profit of $1.21 billion.[119]

After years of speculation and multiple rumored "leaks", Apple unveiled a large screen, tablet-like media device known as the iPad on January 27, 2010. The iPad ran the same touch-based operating system as the iPhone, and all iPhone apps were compatible with the iPad. This gave the iPad a large app catalog on launch, though having very little development time before the release. Later that year on April 3, 2010, the iPad was launched in the US. It sold more than 300,000 units on its first day, and 500,000 by the end of the first week.[120] In May 2010, Apple's market cap exceeded that of competitor Microsoft for the first time since 1989.[121]

In June 2010, Apple released the iPhone 4,[122] which introduced video calling using FaceTime, multitasking, and a new design with an exposed stainless steel frame as the phone's antenna system. Later that year, Apple again refreshed the iPod line by introducing a multi-touch iPod Nano, an iPod Touch with FaceTime, and an iPod Shuffle that brought back the clickwheel buttons of earlier generations.[123] It also introduced the smaller, cheaper second-generation Apple TV which allowed the rental of movies and shows.[124]

On January 17, 2011, Jobs announced in an internal Apple memo that he would take another medical leave of absence for an indefinite period to allow him to focus on his health. Chief operating officer Tim Cook assumed Jobs's day-to-day operations at Apple, although Jobs would still remain "involved in major strategic decisions".[125] Apple became the most valuable consumer-facing brand in the world.[126] In June 2011, Jobs surprisingly took the stage and unveiled iCloud, an online storage and syncing service for music, photos, files, and software which replaced MobileMe, Apple's previous attempt at content syncing.[127] This would be the last product launch Jobs would attend before his death.

On August 24, 2011, Jobs resigned his position as CEO of Apple.[128] He was replaced by Cook and Jobs became Apple's chairman. Apple did not have a chairman at the time[129] and instead had two co-lead directors, Andrea Jung and Arthur D. Levinson,[130] who continued with those titles until Levinson replaced Jobs as chairman of the board in November after Jobs's death.[131]

2011–2020: Post-Jobs era, new devices

[edit]

On October 5, 2011, Steve Jobs died, marking the end of an era for Apple.[132] The next major product announcement by Apple was on January 19, 2012, when Apple's Phil Schiller introduced iBooks Textbooks for iOS and iBook Author for Mac OS X in New York City.[133] Jobs stated in the biography Steve Jobs that he wanted to reinvent the textbook industry and education.[134]

From 2011 to 2012, Apple released the iPhone 4s[135] and iPhone 5,[136] which featured improved cameras, an intelligent software assistant named Siri, and cloud-synced data with iCloud; the third- and fourth-generation iPads, which featured Retina displays;[137][138] and the iPad Mini, which featured a 7.9-inch screen in contrast to the iPad's 9.7-inch screen.[139] These launches were successful, with the iPhone 5 (released September 21, 2012) becoming Apple's biggest iPhone launch with over two million pre-orders[140] and sales of three million iPads in three days following the launch of the iPad Mini and fourth-generation iPad (released November 3, 2012).[141] Apple also released a third-generation 13-inch MacBook Pro with a Retina display and new iMac and Mac Mini computers.[138][139][142]

On August 20, 2012, Apple's rising stock price increased the company's market capitalization to a then-record $624 billion. This beat the non-inflation-adjusted record for market capitalization previously set by Microsoft in 1999.[143] On August 24, 2012, a US jury ruled that Samsung should pay Apple $1.05 billion (£665m) in damages in an intellectual property lawsuit.[144] Samsung appealed the damages award, which was reduced by $450 million[145] and further granted Samsung's request for a new trial.[145] On November 10, 2012, Apple confirmed a global settlement that dismissed all existing lawsuits between Apple and HTC up to that date, in favor of a ten-year license agreement for current and future patents between the two companies.[146] It is predicted that Apple will make US$280 million per year from this deal with HTC.[147]

In May 2014, Apple confirmed its intent to acquire Dr. Dre and Jimmy Iovine's audio company Beats Electronics, producer of the "Beats by Dr. Dre" line of headphones and speaker products, and operator of the music streaming service Beats Music, for US$3 billion, and to sell their products through Apple's retail outlets and resellers. Iovine believed that Beats had always "belonged" with Apple, as the company modeled itself after Apple's "unmatched ability to marry culture and technology". The acquisition was the largest purchase in Apple's history.[148]

First-generation Apple Watch (2015)

During a press event on September 9, 2014, Apple introduced a smartwatch called the Apple Watch.[149] Initially, Apple marketed the device as a fashion accessory[150] and a complement to the iPhone, that would allow people to look at their smartphones less.[151] Over time, the company has focused on developing health and fitness-oriented features on the watch, in an effort to compete with dedicated activity trackers. In January 2016, Apple announced that over one billion Apple devices were in active use worldwide.[152]

On June 6, 2016, Fortune released Fortune 500, its list of companies ranked on revenue generation. In the trailing fiscal year of 2015, Apple was listed as the top tech company.[153] It ranked third, overall, with US$233 billion in revenue.[153] This represents a movement upward of two spots from the previous year's list.[153]

In June 2017, Apple announced the HomePod, its smart speaker aimed to compete against Sonos, Google Home, and Amazon Echo.[154] Toward the end of the year, TechCrunch reported that Apple was acquiring Shazam, a company that introduced its products at WWDC and specializing in music, TV, film and advertising recognition.[155] The acquisition was confirmed a few days later, reportedly costing Apple US$400 million, with media reports that the purchase looked like a move to acquire data and tools bolstering the Apple Music streaming service.[156] The purchase was approved by the European Union in September 2018.[157]

Also in June 2017, Apple appointed Jamie Erlicht and Zack Van Amburg to head the newly formed worldwide video unit. In November 2017, Apple announced it was branching out into original scripted programming: a drama series starring Jennifer Aniston and Reese Witherspoon, and a reboot of the anthology series Amazing Stories with Steven Spielberg.[158] In June 2018, Apple signed the Writers Guild of America's minimum basic agreement and Oprah Winfrey to a multi-year content partnership.[159] Additional partnerships for original series include Sesame Workshop and DHX Media and its subsidiary Peanuts Worldwide, and a partnership with A24 to create original films.[160]

During the Apple Special Event in September 2017, the AirPower wireless charger was announced alongside the iPhone X, iPhone 8, and Watch Series 3. The AirPower was intended to wirelessly charge multiple devices, simultaneously. Though initially set to release in early 2018, the AirPower would be canceled in March 2019, marking the first cancellation of a device under Cook's leadership.[161] On August 19, 2020, Apple's share price briefly topped $467.77, making it the first US company with a market capitalization of US$2 trillion.[162]

[edit]
MacBook Air M1 (2020), Apple's first notebook computer following the switch from Intel x86 to ARM processors

During its annual WWDC keynote speech on June 22, 2020, Apple announced it would move away from Intel processors, and the Mac would transition to processors developed in-house.[163] The announcement was expected by industry analysts, and it has been noted that Macs featuring Apple's processors would allow for big increases in performance over current Intel-based models.[164] On November 10, 2020, the MacBook Air, MacBook Pro, and the Mac Mini became the first Macs powered by an Apple-designed processor, the Apple M1.[165]

In April 2022, it was reported that Samsung Electro-Mechanics would be collaborating with Apple on its M2 chip instead of LG Innotek.[166] Developer logs showed that at least nine Mac models with four different M2 chips were being tested.[167]

The Wall Street Journal reported that Apple's effort to develop its own chips left it better prepared to deal with the semiconductor shortage that emerged during the COVID-19 pandemic, which led to increased profitability, with sales of M1-based Mac computers rising sharply in 2020 and 2021. It also inspired other companies like Tesla, Amazon, and Meta Platforms to pursue a similar path.[168]

In April 2022, Apple opened an online store that allowed anyone in the US to view repair manuals and order replacement parts for specific recent iPhones, although the difference in cost between this method and official repair is anticipated to be minimal.[169]

In May 2022, a trademark was filed for RealityOS, an operating system reportedly intended for virtual and augmented reality headsets, first mentioned in 2017. According to Bloomberg, the headset may come out in 2023.[170] Further insider reports state that the device uses iris scanning for payment confirmation and signing into accounts.[171] In June 2023, Apple formally announced its first mixed reality headset, the Apple Vision Pro, which ran its new visionOS operating system.[172] The headset was released in February of the following year.[173]

On June 18, 2022, the Apple Store in Towson, Maryland, became the first to unionize in the US, with the employees voting to join the International Association of Machinists and Aerospace Workers.[174]

On July 7, 2022, Apple added Lockdown Mode to macOS 13 and iOS 16, as a response to the earlier Pegasus revelations; the mode increases security protections for high-risk users against targeted zero-day malware.[175]

Apple launched a buy now, pay later service called 'Apple Pay Later' for its Apple Wallet users in March 2023. The program allows its users to apply for loans between $50 and $1,000 to make online or in-app purchases and then repaying them through four installments spread over six weeks without any interest or fees.[176][177]

In November 2023, Apple agreed to a $25 million settlement in a US Department of Justice case that alleged Apple was discriminating against US citizens in hiring. Apple created jobs that were not listed online and that required a paper submission application, while advertising these jobs to foreign workers as part of recruitment for PERM.[178]

In January 2024, Apple announced compliance with the European Union's competition law, with major changes to the App Store and other services, effective on March 7. This enables iOS users in the 27-nation bloc to use alternative app stores, and alternative payment methods within apps. This adds a menu in Safari for downloading alternative browsers, such as Chrome or Firefox.[179]

In June 2024, Apple introduced Apple Intelligence to incorporate on-device artificial intelligence (AI) capabilities.[180]

On November 1, 2024, Apple announced its acquisition of Pixelmator, a company known for its image editing applications for iPhone and Mac. Apple had previously showcased Pixelmator's apps during its product launches, including naming Pixelmator Pro its Mac App of the Year in 2018 for its innovative use of machine learning and AI. In the announcement, Pixelmator stated that there would be no significant changes to its existing apps following the acquisition.[181]

On December 31, 2024, a preliminary settlement was filed in the Oakland California federal court that accused Apple of unlawfully recording private conversations, through unintentional Siri activations, and of sharing them with third parties, including advertisers. Apple agreed to a $95 million cash settlement to resolve this lawsuit in which its Siri assistant violated user privacy. While denying any wrongdoing, Apple settled the case, allowing affected users to potentially claim up to $20 per device. Attorneys sought $28.5 million in fees from the settlement fund.[182]

2025–present: Domestic investment, integrating AI capabilities into products and challenges

[edit]

In 2025, Apple Inc. undertook its largest investment initiative to date, announcing a commitment to spend over $500 billion in the United States over the following four years. This extensive strategy includes the opening of a new manufacturing facility in Houston to produce servers supporting Apple Intelligence, expansion of research and development in fields like silicon engineering and AI, and the establishment of a new advanced manufacturing academy in Detroit. The company also pledged to double its US Advanced Manufacturing Fund and increase collaboration with American suppliers, aiming to create tens of thousands of jobs related to R&D, AI, and manufacturing technologies.[183]

The software landscape at Apple underwent a transformation in 2025. At its Worldwide Developers Conference (WWDC), Apple introduced the new "Liquid Glass" design language, rolled out unified system design updates across iOS 26, iPadOS 26, macOS Tahoe 26, and other platforms, and significantly expanded the capabilities of "Apple Intelligence", the company's personal AI system. These updates aimed to address previous criticisms of fragmented interfaces, and use on-device and cloud-based AI to improve privacy and user experience.[184][185]

Despite continued growth in its services sector, including a new all-time high for services revenue in the March quarter and the launch of updated models such as the iPhone 16e and M4 MacBook Air,[186][187] Apple faced significant challenges. The company contended with a 19% decline in stock value year-to-date, ongoing antitrust investigations by the US Department of Justice, and legal disputes involving the App Store. Competition in the AI space escalated, with rivals gaining ground. High-profile departures and political tensions, including calls for Apple to manufacture iPhones domestically or face tariffs, added to the pressure, making 2025 one of the most challenging years for CEO Tim Cook.[188]

Products

[edit]

Since the company's founding and into the early 2000s, Apple primarily sold computers, which are marketed as Macintosh since the mid-1980s. Since then, the company has expanded its product categories to include various portable devices, starting with the now discontinued iPod (2001), and later with the iPhone (2007) and iPad (2010). Apple also sells several other products that it categorizes as "Wearables, Home and Accessories", such as the Apple Watch, Apple TV, AirPods, HomePod, and Apple Vision Pro.

Apple devices have been praised for creating a cohesive ecosystem when used in conjunction with other Apple products,[189] though have received criticism for not functioning as well or with as many features when used with competitive devices and instead often relying on Apple's proprietary features, software, and services to work as intended by Apple, an approach often described as "walled garden".[190] As of 2023, there are over 2 billion Apple devices in active use worldwide.[191]

Mac

[edit]
A MacBook Air, in midnight color, on a wooden desk.
MacBook Air with M2 chip
An thin iMac in blue color on a desk.
iMac with M1 chip

Mac, which is short for Macintosh, its official name until 1999, is Apple's line of personal computers that use the company's proprietary macOS operating system. Personal computers were Apple's original business line, but as of the end of 2024 they account for only about eight percent of the company's revenue.[2]

There are six Mac computer families in production:

  • iMac: Consumer all-in-one desktop computer, introduced in 1998.
  • Mac Mini: Consumer sub-desktop computer, introduced in 2005.
  • MacBook Pro: Professional notebook, introduced in 2006.
  • Mac Pro: Professional workstation, introduced in 2006.
  • MacBook Air: Consumer ultra-thin notebook, introduced in 2008.
  • Mac Studio: Professional small form-factor workstation, introduced in 2022.

Macs use Apple silicon chips, run the macOS operating system, and include Apple software like the Safari web browser, iMovie for home movie editing, GarageBand for music creation, and the iWork productivity suite. Apple also sells pro apps: Final Cut Pro for video production, Logic Pro for musicians and producers, and Xcode for software developers. Apple also sells a variety of accessories for Macs, including the Pro Display XDR, Apple Studio Display, Magic Mouse, Magic Trackpad, and Magic Keyboard.

iPhone

[edit]
Back view of iPhone 16

The iPhone is Apple's line of smartphones, which run the iOS operating system. The first iPhone was unveiled by Steve Jobs on January 9, 2007. Since then, new iPhone models have been released every year. When it was introduced, its multi-touch screen was described as "revolutionary" and a "game-changer" for the mobile phone industry. The device has been credited with creating the app economy.

iOS is one of the two major smartphone platforms in the world, alongside Android. The iPhone has generated large profits for the company, and is credited with helping to make Apple one of the world's most valuable publicly traded companies.[192] As of the end of 2024, the iPhone accounts for nearly half of the company's revenue.[2]

iPad

[edit]
The 2020 iPad Pro on display

The iPad is Apple's line of tablets which run iPadOS. The first-generation iPad was announced on January 27, 2010. The iPad is mainly marketed for consuming multimedia, creating art, working on documents, videoconferencing, and playing games. The iPad lineup consists of several base iPad models, and the smaller iPad Mini, upgraded iPad Air, and high-end iPad Pro. Apple has consistently improved the iPad's performance, with the iPad Pro adopting the same M1 and M2 chips as the Mac; but the iPad still receives criticism for its limited OS.[193][194]

As of September 2020, Apple has sold more than 500 million iPads, though sales peaked in 2013.[195] The iPad still remains the most popular tablet computer by sales as of the second quarter of 2020,[196] and accounted for seven percent of the company's revenue as of the end of 2024.[2] Apple sells several iPad accessories, including the Apple Pencil, Smart Keyboard, Smart Keyboard Folio, Magic Keyboard, and several adapters.

Other products

[edit]

Apple makes several other products that it categorizes as "Wearables, Home and Accessories".[197] These products include the AirPods line of wireless headphones, Apple TV digital media players, Apple Watch smartwatches, Beats headphones, HomePod smart speakers, and the Vision Pro mixed reality headset. As of the end of 2024, this broad line of products comprises about ten percent of the company's revenues.[2]

Services

[edit]

Apple offers a broad line of services, including advertising in the App Store and Apple News app, the AppleCare+ extended warranty plan, the iCloud+ cloud-based data storage service, payment services through the Apple Card credit card and the Apple Pay processing platform, digital content services including Apple Books, Apple Fitness+, Apple Music, Apple News+, Apple TV+, and the iTunes Store. As of the end of 2024, services comprise about 26% of the company's revenue.[2] In 2019, Apple announced it would be making a concerted effort to expand its service revenues.[198]

Marketing

[edit]

Branding

[edit]
The first official logo of Apple Inc. was used from 1977 to 1998.[199]

According to Steve Jobs, the company's name was inspired by his visit to an apple farm while on a fruitarian diet.[200] Apple's first logo, designed by Ron Wayne, depicts Sir Isaac Newton sitting under an apple tree. It was almost immediately replaced by Rob Janoff's "rainbow Apple", the now-familiar rainbow-colored silhouette of an apple with a bite taken out of it.[201] This logo has been erroneously referred to as a tribute to Alan Turing, with the bite mark a reference to his method of suicide.[202]

On August 27, 1999,[203] Apple officially dropped the rainbow scheme and began to use monochromatic logos nearly identical in shape to the previous rainbow incarnation. An Aqua-themed version of the monochrome logo was used from 1998 until 2003, and a glass-themed version was used from 2007 until 2013.[204]

Apple evangelists were actively engaged by the company at one time, but this was after the phenomenon had already been firmly established. Apple evangelist Guy Kawasaki has called the brand fanaticism "something that was stumbled upon",[205] while Jonathan Ive claimed in 2014 that "people have an incredibly personal relationship" with Apple's products.[84]

Fortune magazine named Apple the most admired company in the United States in 2008, and in the world from 2008 to 2012.[206] On September 30, 2013, Apple surpassed Coca-Cola to become the world's most valuable brand in the Omnicom Group's "Best Global Brands" report.[207] Boston Consulting Group has ranked Apple as the world's most innovative brand every year as of 2005.[208] As of January 2021, 1.65 billion Apple products were in active use.[209][210] In February 2023, that number exceeded 2 billion devices.[211][191] In 2023, the World Intellectual Property Organization (WIPO)'s Madrid Yearly Review ranked Apple Inc.'s number of trademark applications, filled under the Madrid System, as 10th in the world, with 74 trademark applications submitted during 2023.[212]

Apple was ranked the No. 3 company in the world in the 2024 Fortune 500 list.[213]

Advertising

[edit]

Apple's first slogan, "Byte into an Apple", was coined in the late 1970s.[214] From 1997 to 2002, the slogan "Think different" was used in advertising campaigns, and is still closely associated with Apple.[215] Apple also has slogans for specific product lines—for example, "iThink, therefore iMac" was used in 1998 to promote the iMac,[216] and "Say hello to iPhone" has been used in iPhone advertisements.[217] "Hello" was also used to introduce the original Macintosh, Newton, iMac ("hello (again)"), and iPod.[218]

From the introduction of the Macintosh in 1984, with the 1984 Super Bowl advertisement to the more modern Get a Mac adverts, Apple has been recognized for its efforts toward effective advertising and marketing for its products. However, claims made by later campaigns were criticized,[219] particularly the 2005 Power Mac ads.[220] Apple's product advertisements gained significant attention as a result of their eye-popping graphics and catchy tunes.[221] Musicians who benefited from an improved profile as a result of their songs being included on Apple advertisements include Canadian singer Feist with the song "1234" and Yael Naïm with the song "New Soul".[221]

Stores

[edit]
Apple Fifth Avenue is the flagship store in New York City.
Customers visit the Genius Bar at Apple's Regent Street store in 2006.

The first Apple Stores were originally opened as two locations in May 2001 by then-CEO Steve Jobs,[91] after years of attempting but failing store-within-a-store concepts.[92] Seeing a need for improved retail presentation of the company's products, he began an effort in 1997 to revamp the retail program to get an improved relationship to consumers, and hired Ron Johnson in 2000.[92] Jobs relaunched Apple's online store in 1997,[222] and opened the first two physical stores in 2001.[91] The media initially speculated that Apple would fail,[93] but its stores were highly successful, exceeding the sales numbers of competing nearby stores, and within three years reached US$1 billion in annual sales, becoming the fastest retailer in history to do so.[93]

Over the years, Apple has expanded the number of retail locations and its geographical coverage, with 499 stores across 22 countries worldwide as of December 2017.[3] Strong product sales have placed Apple among the top-tier retail stores, with sales over $16 billion globally in 2011.[223] Apple Stores underwent a period of significant redesign, beginning in May 2016. This redesign included physical changes to the Apple Stores, such as open spaces and re-branded rooms, and changes in function to facilitate interaction between consumers and professionals.[224]

Many Apple Stores are located inside shopping malls, but Apple has built several stand-alone "flagship" stores in high-profile locations.[92] It has been granted design patents and received architectural awards for its stores' designs and construction, specifically for its use of glass staircases and cubes.[225] The success of Apple Stores have had significant influence over other consumer electronics retailers, who have lost traffic, control and profits due to a perceived higher quality of service and products at Apple Stores.[226] Due to the popularity of the brand, Apple receives a large number of job applications, many of which come from young workers.[223] Although Apple Store employees receive above-average pay, are offered money toward education and health care, and receive product discounts,[223] there are limited or no paths of career advancement.[223]

Market power

[edit]

On March 16, 2020, France fined Apple €1.1 billion for colluding with two wholesalers to stifle competition and keep prices high by impeding independent resellers. The arrangement created aligned prices for Apple products such as iPads and personal computers for about half the French retail market. According to the French regulators, the abuses occurred between 2005 and 2017 but were first discovered after a complaint by an independent reseller, eBizcuss, in 2012.[227]

On August 13, 2020, Epic Games, the maker of the popular game Fortnite, sued both Apple and Google after Fortnite was removed from Apple's and Google's app stores. The lawsuits came after Apple and Google blocked the game after it introduced a direct payment system that bypassed the fees that Apple and Google had imposed.[228] In September 2020, Epic Games founded the Coalition for App Fairness together with thirteen other companies, which aims for better conditions for the inclusion of apps in the app stores.[229] Later, in December 2020, Facebook agreed to assist Epic in their legal game against Apple, planning to support the company by providing materials and documents to Epic. Facebook had, however, stated that the company would not participate directly with the lawsuit, although did commit to helping with the discovery of evidence relating to the trial of 2021. In the months prior to their agreement, Facebook had been dealing with feuds against Apple relating to the prices of paid apps and privacy rule changes.[230] Head of ad products for Facebook Dan Levy commented, saying that "this is not really about privacy for them, this is about an attack on personalized ads and the consequences it's going to have on small-business owners," commenting on the full-page ads placed by Facebook in various newspapers in December 2020.[231]

Privacy

[edit]
PRISM is a clandestine surveillance program under which the NSA collects user data from companies like Facebook and Apple.[232]

Apple has publicly taken a pro-privacy stance, actively making privacy-conscious features and settings part of its conferences, promotional campaigns, and public image.[233] With its iOS 8 mobile operating system in 2014, the company started encrypting all contents of iOS devices through users' passcodes, making it impossible at the time for the company to provide customer data to law enforcement requests seeking such information.[234] With the popularity rise of cloud storage solutions, Apple began a technique in 2016 to do deep learning scans for facial data in photos on the user's local device and encrypting the content before uploading it to Apple's iCloud storage system.[235] It also introduced "differential privacy", a way to collect crowdsourced data from many users, while keeping individual users anonymous, in a system that Wired described as "trying to learn as much as possible about a group while learning as little as possible about any individual in it".[236] Users are explicitly asked if they want to participate, and can actively opt-in or opt-out.[237]

However, Apple has aided law enforcement in criminal investigations by providing iCloud backups of users' devices,[238] and the company's commitment to privacy has been questioned by its efforts to promote biometric authentication technology in its newer[when?] iPhone models, which do not have the same level of constitutional privacy as a passcode in the United States.[239]

With Apple's release of an update to iOS 14, Apple required all developers of iPhone, iPad, and iPod Touch applications to directly ask iPhone users permission to track them. The feature, called "App Tracking Transparency", received heavy criticism from Facebook, whose primary business model revolves around the tracking of users' data and sharing such data with advertisers so users can see more relevant ads, a technique commonly known as targeted advertising. After Facebook's measures, including purchasing full-page newspaper advertisements protesting App Tracking Transparency, Apple released the update in early 2021. A study by Verizon subsidiary Flurry Analytics reported only 4% of iOS users in the United States and 12% worldwide have opted into tracking.[240]

Prior to the release of iOS 15, Apple announced new efforts at combating child sexual abuse material on iOS and Mac platforms. Parents of minor iMessage users can now be alerted if their child sends or receives nude photographs. Additionally, on-device hashing would take place on media destined for upload to iCloud, and hashes would be compared to a list of known abusive images provided by law enforcement; if enough matches were found, Apple would be alerted and authorities informed. The new features received praise from law enforcement and victims rights advocates. However, privacy advocates, including the Electronic Frontier Foundation, condemned the new features as invasive and highly prone to abuse by authoritarian governments.[241]

Ireland's Data Protection Commission launched a privacy investigation to examine whether Apple complied with the EU's GDPR law following an investigation into how the company processes personal data with targeted ads on its platform.[242]

In December 2019, security researcher Brian Krebs discovered that the iPhone 11 Pro would still show the arrow indicator –signifying location services are being used– at the top of the screen while the main location services toggle is enabled, despite all individual location services being disabled. Krebs was unable to replicate this behavior on older models and when asking Apple for comment, he was told by Apple that "It is expected behavior that the Location Services icon appears in the status bar when Location Services is enabled. The icon appears for system services that do not have a switch in Settings."[243] Apple later further clarified that this behavior was to ensure compliance with ultra-wideband regulations in specific countries, a technology Apple started implementing in iPhones starting with iPhone 11 Pro, and emphasized that "the management of ultra wideband compliance and its use of location data is done entirely on the device and Apple is not collecting user location data." Will Strafach, an executive at security firm Guardian Firewall, confirmed the lack of evidence that location data was sent off to a remote server. Apple promised to add a new toggle for this feature and in later iOS revisions Apple provided users with the option to tap on the location services indicator in Control Center to see which specific service is using the device's location.[244][245]

According to published reports by Bloomberg News on March 30, 2022, Apple turned over data such as phone numbers, physical addresses, and IP addresses to hackers posing as law enforcement officials using forged documents. The law enforcement requests sometimes included forged signatures of real or fictional officials. When asked about the allegations, an Apple representative referred the reporter to a section of the company policy for law enforcement guidelines, which stated, "We review every data request for legal sufficiency and use advanced systems and processes to validate law enforcement requests and detect abuse."[246]

Corporate affairs

[edit]
[edit]

The key trends for Apple are, as of each financial year ending September 24:[247][248]

Fiscal year Revenue figures Non-revenue figures Ref.
Total
revenue[a]
(US$ b)
iPhone
revenue
(US$ b)
Mac
revenue
(US$ b)
iPad
revenue
(US$ b)
Wearables, Home,
and Accessories
revenue
(US$ b)
Services
revenue
(US$ b)
Net profit[b]
(US$ b)
Number of
employees
(k, FTE)
2011 108 45.9 21.7 19.1 11.9 9.3 25.9 60.4 [249]
2012 156 78.6 23.2 30.9 10.7 12.8 41.7 72.8 [250]
2013 170 91.2 21.4 31.9 10.1 16.0 37.0 80.3 [251]
2014 182 101 24.0 30.2 8.3 18.0 39.5 92.6 [252]
2015 233 155 25.4 23.2 10.0 19.9 53.3 110 [253]
2016 215 136 22.8 20.6 11.1 24.3 45.6 116 [254]
2017 229 139 25.5 18.8 12.8 32.7 48.3 123 [255]
2018 265 164 25.1 18.3 17.3 39.7 59.3 132 [256]
2019 260 142 25.7 21.2 24.4 46.2 55.2 137 [257]
2020 274 137 28.6 23.7 30.6 53.7 57.4 147 [258]
2021 365 191 35.1 31.8 38.3 68.4 94.6 154 [259]
2022 394 205 40.1 29.2 41.2 78.1 99.8 164 [260]
2023 383 200 29.3 28.3 39.8 85.2 96.9 161 [261]
2024 391 201 29.9 26.6 37.0 96.1 93.7 164 [262]

Leadership

[edit]

Senior management

[edit]

As of January 3, 2025, the management of Apple Inc. includes:[263]

Board of directors

[edit]

As of January 3, 2025, the board of directors of Apple Inc. includes:[263]

Previous CEOs

[edit]
  1. Michael Scott (1977–1981)
  2. Mike Markkula (1981–1983)
  3. John Sculley (1983–1993)
  4. Michael Spindler (1993–1996)
  5. Gil Amelio (1996–1997)
  6. Steve Jobs (1997–2011)

Ownership

[edit]

As of December 30, 2024, the largest shareholders of Apple were:[264]

Corporate culture

[edit]
Co-founder Steve Wozniak and Macintosh engineer Andy Hertzfeld attended the Apple User Group Connection club in 1985.
These universities produced the most alumni who became Apple employees.

Apple is one of several highly successful companies founded in the 1970s that bucked the traditional notions of corporate culture. Jobs often walked around the office barefoot even after Apple became a Fortune 500 company. By the time of the "1984" television advertisement, Apple's informal culture had become a key trait that differentiated it from its competitors.[265] According to a 2011 report in Fortune, this has resulted in a corporate culture more akin to a startup rather than a multinational corporation.[266] In a 2017 interview, Wozniak credited watching Star Trek and attending Star Trek conventions in his youth as inspiration for co-founding Apple.[267]

As the company has grown and been led by a series of differently opinionated chief executives, some media have suggested that it has lost some of its original character.[268][269][270][271] Nonetheless, it has maintained a reputation for fostering individuality and excellence that reliably attracts talented workers, particularly after Jobs returned.[272] Numerous Apple employees have stated that projects without Jobs's involvement often took longer than others.[273]

The Apple Fellows program awards employees for extraordinary technical or leadership contributions to personal computing. Recipients include Bill Atkinson,[274] Steve Capps,[275] Rod Holt,[274] Alan Kay,[276][277] Guy Kawasaki,[276][278] Al Alcorn,[279] Don Norman,[276] Rich Page,[274] Steve Wozniak,[274] and Phil Schiller.[280]

Jobs intended that employees were to be specialists who are not exposed to functions outside their area of expertise. For instance, Ron Johnson—Senior Vice President of Retail Operations until November 1, 2011—was responsible for site selection, in-store service, and store layout, yet had no control of the inventory in his stores. This was done by Tim Cook, who had a background in supply-chain management.[281] Apple is known for strictly enforcing accountability. Each project has a "directly responsible individual" or "DRI" in Apple jargon.[266][282] Unlike other major US companies, Apple provides a relatively simple compensation policy for executives that does not include perks enjoyed by other CEOs like country club fees or private use of company aircraft. The company typically grants stock options to executives every other year.[283]

In 2015, Apple had 110,000 full-time employees. This increased to 116,000 full-time employees the next year, a notable hiring decrease, largely due to its first revenue decline. Apple does not specify how many of its employees work in retail, though its 2014 SEC filing put the number at approximately half of its employee base.[284] In September 2017, Apple announced that it had over 123,000 full-time employees.[285]

Apple has a strong culture of corporate secrecy, and has an anti-leak Global Security team that recruits from the National Security Agency, the Federal Bureau of Investigation, and the United States Secret Service.[286] In December 2017, Glassdoor said Apple was the 48th best place to work, having originally entered at rank 19 in 2009, peaking at rank 10 in 2012, and falling down the ranks in subsequent years.[287] In 2023, Bloomberg's Mark Gurman revealed the existence of Apple's Exploratory Design Group (XDG), which was working to add glucose monitoring to the Apple Watch. Gurman compared XDG to Alphabet's X "moonshot factory".[288]

Offices

[edit]

Apple Inc.'s world corporate headquarters are located in Cupertino, in the middle of California's Silicon Valley, at Apple Park, a massive circular groundscraper building with a circumference of one mile (1.6 km). The building opened in April 2017 and houses more than 12,000 employees. Apple co-founder Steve Jobs wanted Apple Park to look less like a business park and more like a nature refuge, and personally appeared before the Cupertino City Council in June 2011 to make the proposal, in his final public appearance before his death.

The original Apple Campus has the street address 1 Infinite Loop, Cupertino, California.

Apple also operates from the Apple Campus (also known by its address, 1 Infinite Loop), a grouping of six buildings in Cupertino that total 850,000 square feet (79,000 m2) located about 1 mile (1.6 km) to the west of Apple Park.[289] The Apple Campus was the company's headquarters from its opening in 1993, until the opening of Apple Park in 2017. The buildings, located at 1–6 Infinite Loop, are arranged in a circular pattern around a central green space, in a design that has been compared to that of a university.

In addition to Apple Park and the Apple Campus, Apple occupies an additional thirty office buildings scattered throughout the city of Cupertino, including three buildings as prior headquarters: Stephens Creek Three from 1977 to 1978, Bandley One from 1978 to 1982, and Mariani One from 1982 to 1993.[290] In total, Apple occupies almost 40% of the available office space in the city.[291]

Apple's headquarters for Europe, the Middle East and Africa (EMEA) are located in Cork in the south of Ireland, called the Hollyhill campus.[292] The facility, which opened in 1980, houses 5,500 people and was Apple's first location outside of the United States.[293] Apple's international sales and distribution arms operate out of the campus in Cork.[294]

Apple has two campuses near Austin, Texas: a 216,000-square-foot (20,100 m2) campus opened in 2014 houses 500 engineers who work on Apple silicon[295] and a 1.1-million-square-foot (100,000 m2) campus opened in 2021 where 6,000 people work in technical support, supply chain management, online store curation, and Apple Maps data management. The company also has several other locations in Boulder, Colorado; Culver City, California; Herzliya (Israel), London, New York, Pittsburgh, San Diego, and Seattle that each employ hundreds of people.[296]

Litigation

[edit]

Apple has been a participant in various legal proceedings and claims since it began operation.[297] In particular, Apple is known for and promotes itself as actively and aggressively enforcing its intellectual property interests. Some litigation examples include Apple v. Samsung, Apple v. Microsoft, Motorola Mobility v. Apple Inc., and Apple Corps v. Apple Computer. Apple has also had to defend itself against charges on numerous occasions of violating intellectual property rights. Most have been dismissed in the courts as shell companies known as patent trolls, with no evidence of actual use of patents in question.[298] On December 21, 2016, Nokia announced that in the US and Germany, it has filed a suit against Apple, claiming that the latter's products infringe on Nokia's patents.[299]

Most recently, in November 2017, the United States International Trade Commission announced an investigation into allegations of patent infringement in regards to Apple's remote desktop technology; Aqua Connect, a company that builds remote desktop software, has claimed that Apple infringed on two of its patents.[300]

Epic Games filed lawsuit against Apple in August 2020 in the United States District Court for the Northern District of California, related to Apple's practices in the iOS App Store.

In January 2022, Ericsson sued Apple over payment of royalty of 5G technology.[301] On June 24, 2024, the European Commission accused Apple of violating the Digital Markets Act by preventing "app developers from freely steering consumers to alternative channels for offers and content".[302] In April 2025, Apple was found guilty and fined 500 million euros ($570 million) for violating the Digital Markets Act.[303]

Lobbying

[edit]

In 2025, Apple was one of the donors who funded the White House's East Wing demolition, and planned building of a ballroom.[304]

Finances

[edit]
Revenue by market (2024)[305]
Country Share
Americas 43.7%
EMEA 25.9%
Greater China 17.1%
Rest of Asia-Pacific 7.8%
Japan 6.1%

As of 2024, Apple was the world's fourth-largest personal computer vendor,[306] the largest vendor of tablet computers,[307] and the largest vendor of mobile phones.[308]

In its fiscal year ending in September 2011, Apple Inc. reported a total of $108 billion in annual revenues—a significant increase from its 2010 revenues of $65 billion—and nearly $82 billion in cash reserves.[309] On March 19, 2012, Apple announced plans for a $2.65-per-share dividend beginning in fourth quarter of 2012, per approval by their board of directors.[310]

The company's worldwide annual revenue in 2013 totaled $170 billion.[311] In May 2013, Apple entered the top ten of the Fortune 500 list of companies for the first time, rising 11 places above its 2012 ranking to take the sixth position.[312] As of 2016, Apple has around US$234 billion of cash and marketable securities, of which 90% is located outside the United States for tax purposes.[313]

Apple amassed 65% of all profits made by the eight largest worldwide smartphone manufacturers in quarter one of 2014, according to a report by Canaccord Genuity. In the first quarter of 2015, the company garnered 92% of all earnings.[314]

On April 30, 2017, The Wall Street Journal reported that Apple had cash reserves of $250 billion,[315] officially confirmed by Apple as specifically $256.8 billion a few days later.[316]

As of August 3, 2018, Apple was the largest publicly traded corporation in the world by market capitalization. On August 2, 2018, Apple became the first publicly traded US company to reach a $1 trillion market value,[317][318] and as of June 2024, is valued at just over $3.2 trillion.[319] Apple was ranked No. 4 on the 2018 Fortune 500 rankings of the largest United States corporations by revenue.[320]

In July 2022, Apple reported an 11% decline in Q3 profits compared to 2021. Its revenue in the same period rose 2% year-on-year to $83 billion, though this figure was also lower than in 2021, where the increase was at 36%. The general downturn is reportedly caused by the slowing global economy and supply chain disruptions in China.[321] That year, Apple was one of the largest corporate spenders on research and development worldwide, with R&D expenditure amounting to over $27 billion.[322]

In May 2023, Apple reported a decline in its sales for the first quarter of 2023. Compared to that of 2022, revenue for 2023 fell by 3%. This is Apple's second consecutive quarter of sales decline. This fall is attributed to the slowing economy and consumers putting off purchases of iPads and computers due to increased pricing. However, iPhone sales held up with a year-on-year increase of 1.5%. According to Apple, demands for such devices were strong, particularly in Latin America and South Asia.[323]

Taxes

[edit]

Apple has created subsidiaries in low-tax places such as Ireland, the Netherlands, Luxembourg, and the British Virgin Islands to cut the taxes it pays around the world. According to The New York Times, in the 1980s Apple was among the first tech companies to designate overseas salespeople in high-tax countries in a manner that allowed the company to sell on behalf of low-tax subsidiaries on other continents, sidestepping income taxes. In the late 1980s, Apple was a pioneer of an accounting technique known as the "Double Irish with a Dutch sandwich", which reduces taxes by routing profits through Irish subsidiaries and the Netherlands and then to the Caribbean.[324][325]

British Conservative Party Member of Parliament Charlie Elphicke published research on October 30, 2012,[326] which showed that some multinational companies, including Apple Inc., were making billions of pounds of profit in the UK, but were paying an effective tax rate to the UK Treasury of only 3 percent, well below standard corporate tax rates. He followed this research by calling on the Chancellor of the Exchequer George Osborne to force these multinationals, which also included Google and The Coca-Cola Company, to state the effective rate of tax they pay on their UK revenues. Elphicke also said that government contracts should be withheld from multinationals who do not pay their fair share of UK tax.[327]

According to a US Senate report on the company's offshore tax structure concluded in May 2013, Apple has held billions of dollars in profits in Irish subsidiaries to pay little or no taxes to any government by using an unusual global tax structure.[328] The main subsidiary, a holding company that includes Apple's retail stores throughout Europe, has not paid any corporate income tax in the last five years. "Apple has exploited a difference between Irish and U.S. tax residency rules", the report said.[329] On May 21, 2013, Apple CEO Tim Cook defended his company's tax tactics at a Senate hearing.[330]

Apple says that it is the single largest taxpayer in the US, with an effective tax rate of approximately of 26% as of Q2 FY2016.[331] In an interview with the German newspaper FAZ in October 2017, Tim Cook stated that Apple was the biggest taxpayer worldwide.[332]

In 2016, after a two-year investigation, the European Commission claimed that Apple's use of a hybrid Double Irish tax arrangement constituted "illegal state aid" from Ireland, and ordered Apple to pay 13 billion euros ($14.5 billion) in unpaid taxes, the largest corporate tax fine in history. This was later annulled, after the European General Court ruled that the commission had provided insufficient evidence.[333][334] In 2018, Apple repatriated $285 billion to the United States, resulting in a $38 billion tax payment spread over the following eight years.[335]

Apple's effective tax rate in %[247][248]
2000 2001 2002 2003 2004 2005 2006 2007 2008 2009 2010 2011 2012 2013 2014 2015 2016 2017 2018 2019
28 30 25 26 28 26 29 30 30 31.8 24.4 24.2 25.2 26.2 26.1 26.4 25.6 24.6 18.3 15.9
2020 2021 2022 2023
14.4 13.3 16.2 14.7

Charity

[edit]

Apple is a partner of Product Red, a fundraising campaign for AIDS charity. In November 2014, Apple arranged for all App Store revenue in a two-week period to go to the fundraiser,[336] generating more than US$20 million,[337] and in March 2017, it released an iPhone 7 with a red color finish.[338] As of 2021, Apple has donated over $250 million to Product Red.[339]

Apple contributes financially to fundraisers in times of natural disasters. In November 2012, it donated $2.5 million to the American Red Cross to aid relief efforts after Hurricane Sandy,[340] and in 2017 it donated $5 million to relief efforts for both Hurricane Irma and Hurricane Harvey,[341] and for the 2017 Central Mexico earthquake.[342] The company has used its iTunes platform to encourage donations in the wake of environmental disasters and humanitarian crises, such as the 2010 Haiti earthquake,[343] the 2011 Japan earthquake,[344] Typhoon Haiyan in the Philippines in November 2013,[345] and the 2015 European migrant crisis.[346] Apple emphasizes that it does not incur any processing or other fees for iTunes donations, sending 100% of the payments directly to relief efforts, though it also acknowledges that the Red Cross does not receive any personal information on the users donating and that the payments may not be tax deductible.[347]

On April 14, 2016, Apple and the World Wide Fund for Nature (WWF) announced that they have engaged in a partnership to, "help protect life on our planet". Apple released a special page in the iTunes App Store, Apps for Earth. In the arrangement, Apple has committed that through April 24, WWF will receive 100% of the proceeds from the applications participating in the App Store via both the purchases of any paid apps and the In-App Purchases. Apple and WWF's Apps for Earth campaign raised more than $8 million in total proceeds to support WWF's conservation work. WWF announced the results at WWDC 2016 in San Francisco.[348]

During the COVID-19 pandemic, Apple's CEO Cook announced that the company will be donating "millions" of masks to health workers in the United States and Europe.[349] On January 13, 2021, Apple announced a $100 million Racial Equity and Justice Initiative to help combat institutional racism worldwide after the 2020 murder of George Floyd.[350][351][352] In June 2023, Apple announced doubling this and then distributed more than $200 million to support organizations focused on education, economic growth, and criminal justice. Half is philanthropic grants and half is centered on equity.[350]

Environment

[edit]

Apple Energy

[edit]

Apple Energy, LLC is a wholly owned subsidiary of Apple Inc. that sells solar energy. As of June 6, 2016, Apple's solar farms in California and Nevada have been declared to provide 217.9 megawatts of solar generation capacity.[353] Apple has received regulatory approval to construct a landfill gas energy plant in North Carolina to use the methane emissions to generate electricity.[354] Apple's North Carolina data center is already powered entirely by renewable sources.[355]

Energy and resources

[edit]

In 2010, Climate Counts, a nonprofit organization dedicated to directing consumers toward the greenest companies, gave Apple a score of 52 points out of a possible 100, which puts Apple in their top category "Striding".[356] This was an increase from May 2008, when Climate Counts only gave Apple 11 points out of 100, which placed the company last among electronics companies, at which time Climate Counts also labeled Apple with a "stuck icon", adding that Apple at the time was "a choice to avoid for the climate-conscious consumer".[357]

Following a Greenpeace protest, Apple released a statement on April 17, 2012, committing to ending its use of coal and shifting to 100% renewable clean energy.[358][359] By 2013, Apple was using 100% renewable energy to power their data centers. Overall, 75% of the company's power came from clean renewable sources.[360]

In May 2015, Greenpeace evaluated the state of the Green Internet and commended Apple on their environmental practices saying, "Apple's commitment to renewable energy has helped set a new bar for the industry, illustrating in very concrete terms that a 100% renewable Internet is within its reach, and providing several models of intervention for other companies that want to build a sustainable Internet."[361]

As of 2016, Apple states that 100% of its US operations run on renewable energy, 100% of Apple's data centers run on renewable energy and 93% of Apple's global operations run on renewable energy.[362] However, the facilities are connected to the local grid which usually contains a mix of fossil and renewable sources, so Apple carbon offsets its electricity use.[363] The Electronic Product Environmental Assessment Tool (EPEAT) allows consumers to see the effect a product has on the environment. Each product receives a Gold, Silver, or Bronze rank depending on its efficiency and sustainability. Every Apple tablet, notebook, desktop computer, and display that EPEAT ranks achieves a Gold rating, the highest possible. Although Apple's data centers recycle water 35 times,[364] the increased activity in retail, corporate and data centers also increase the amount of water use to 573 million US gal (2.2 million m3) in 2015.[365]

During an event on March 21, 2016, Apple provided a status update on its environmental initiative to be 100% renewable in all of its worldwide operations. Lisa P. Jackson, Apple's vice president of Environment, Policy and Social Initiatives who reports directly to CEO, Tim Cook, announced that as of March 2016, 93% of Apple's worldwide operations are powered with renewable energy. Also featured was the company's efforts to use sustainable paper in their product packaging; 99% of all paper used by Apple in the product packaging comes from post-consumer recycled paper or sustainably managed forests, as the company continues its move to all paper packaging for all of its products.[366]

Apple announced on August 16, 2016, that Lens Technology, one of its major suppliers in China, has committed to power all its glass production for Apple with 100 percent renewable energy by 2018. The commitment is a large step in Apple's efforts to help manufacturers lower their carbon footprint in China.[367] Apple also announced that all 14 of its final assembly sites in China are now compliant with UL's Zero Waste to Landfill validation. The standard, which started in January 2015, certifies that all manufacturing waste is reused, recycled, composted, or converted into energy (when necessary). Since the program began, nearly 140,000 metric tons of waste have been diverted from landfills.[368]

On July 21, 2020, Apple announced its plan to become carbon neutral across its entire business, manufacturing supply chain, and product life cycle by 2030. In the next 10 years, Apple will try to lower emissions with a series of innovative actions, including: low carbon product design, expanding energy efficiency, renewable energy, process and material innovations, and carbon removal.[369]

In June 2024, the United States Environmental Protection Agency (EPA) published a report about an electronic computer manufacturing facility leased by Apple in 2015 in Santa Clara, California, code named Aria.[370][371] The EPA report stated that Apple was potentially in violation of federal regulations under the Resource Conservation and Recovery Act (RCRA).[370] According to a report from Bloomberg in 2018, the facility is used to develop microLED screens under the code name T159.[372][370][373] The inspection found that Apple was potentially mistreating waste as only subject to California regulations and that they had potentially miscalculated the effectiveness of Apple's activated carbon filters, which filter volatile organic compounds (VOCs) from the air. The EPA inspected the facility in August 2023 due to a tip from a former Apple employee who posted the report on X.[370]

Toxins

[edit]

Following further campaigns by Greenpeace,[374] in 2008, Apple became the first electronics manufacturer to eliminate all polyvinyl chloride (PVC) and brominated flame retardants (BFRs) in its complete product line.[375] In June 2007, Apple began replacing the cold cathode fluorescent lamp (CCFL) backlit LCD displays in its computers with mercury-free LED-backlit LCD displays and arsenic-free glass, starting with the upgraded MacBook Pro.[376][377][378][379] Apple offers comprehensive and transparent information about the CO2e, emissions, materials, and electrical usage concerning every product they currently produce or have sold in the past (and which they have enough data needed to produce the report), in their portfolio on their homepage. Allowing consumers to make informed purchasing decisions on the products they offer for sale.[380] In June 2009, Apple's iPhone 3GS was free of PVC, arsenic, and BFRs.[376][381] Since 2009, all Apple products have mercury-free LED-backlit LCD displays, arsenic-free glass, and non-PVC cables.[382] All Apple products have EPEAT Gold status and beat the latest Energy Star guidelines in each product's respective regulatory category.[376][383]

In November 2011, Apple was featured in Greenpeace's Guide to Greener Electronics, which ranks electronics manufacturers on sustainability, climate and energy policy, and how "green" their products are. The company ranked fourth of fifteen electronics companies (moving up five places from the previous year) with a score of 4.6/10.[384] Greenpeace praised Apple's sustainability, noting that the company exceeded its 70% global recycling goal in 2010. Apple continues to score well on product ratings, with all of their products now being free of PVC plastic and BFRs. However, the guide criticized Apple on the Energy criteria for not seeking external verification of its greenhouse gas emissions data, and for not setting any targets to reduce emissions.[385] In January 2012, Apple requested that its cable maker, Volex, begin producing halogen-free USB and power cables.[386]

Green bonds

[edit]

In February 2016, Apple issued a US$1.5 billion green bond (climate bond), the first ever of its kind by a US tech company. The green bond proceeds are dedicated to the financing of environmental projects.[380][387]

Supply chain

[edit]

Apple products were made in the United States in Apple-owned factories until the late 1990s; however, as a result of outsourcing initiatives in the 2000s, almost all of its manufacturing is now handled abroad. According to a report by The New York Times, Apple insiders "believe the vast scale of overseas factories, as well as the flexibility, diligence and industrial skills of foreign workers, have so outpaced their American counterparts that 'Made in the U.S.A.' is no longer a viable option for most Apple products".[388]

The company's manufacturing, procurement, and logistics enable it to execute massive product launches without having to maintain large, profit-sapping inventories. In 2011, Apple's profit margins were 40 percent, compared with between 10 and 20 percent for most other hardware companies. Cook's catchphrase to describe his focus on the company's operational arm is: "Nobody wants to buy sour milk."[389][390]

In May 2017, the company announced a $1 billion funding project for "advanced manufacturing" in the United States,[391] and subsequently invested $200 million in Corning Inc., a manufacturer of toughened Gorilla Glass technology used in Apple's iPhones.[392] The following December, Apple's chief operating officer, Jeff Williams, told CNBC that the "$1 billion" amount was "absolutely not" the final limit on its spending, elaborating that "We're not thinking in terms of a fund limit... We're thinking about, where are the opportunities across the U.S. to help nurture companies that are making the advanced technology — and the advanced manufacturing that goes with that — that quite frankly is essential to our innovation."[393]

During the Mac's early history, Apple generally refused to adopt prevailing industry standards for hardware, instead creating their own.[394] This trend was largely reversed in the late 1990s, beginning with Apple's adoption of the PCI bus in the 7500/8500/9500 Power Macs. Apple has since joined the industry standards groups to influence the future direction of technology standards such as USB, AGP, HyperTransport, Wi-Fi, NVMe, PCIe and others in its products. FireWire is an Apple-originated standard that was widely adopted across the industry after it was standardized as IEEE 1394 and is a legally mandated port in all cable TV boxes in the United States.[395]

Apple has gradually expanded its efforts in getting its products into the Indian market. In July 2012, during a conference call with investors, CEO Tim Cook said that he "[loves] India", but that Apple saw larger opportunities outside the region.[396] India's requirement that 30% of products sold be manufactured in the country was described as "really adds cost to getting product to market".[397] In May 2016, Apple opened an iOS app development center in Bangalore and a maps development office for 4,000 staff in Hyderabad.[398] In March, The Wall Street Journal reported that Apple would begin manufacturing iPhone models in India "over the next two months",[399] and in May, the Journal wrote that an Apple manufacturer had begun production of the iPhone SE in the country,[400] while Apple told CNBC that the manufacturing was for a "small number" of units.[401] In April 2019, Apple initiated manufacturing of the iPhone 7 at its Bengaluru facility, keeping in mind demand from local customers even as they seek more incentives from the government of India.[402] At the beginning of 2020, Tim Cook announced that Apple schedules the opening of its first physical outlet in India for 2021, while an online store is to be launched by the end of the year.[403] The opening of the Apple Store was postponed, and finally took place in April 2023,[404] while the online store was launched in September 2020.[405]

Worker organizations

[edit]

Apple directly employs 147,000 workers including 25,000 corporate employees in Apple Park and across Silicon Valley.[406][407] The vast majority of its employees work at the over 500 retail Apple Stores globally.[408] Apple relies on a larger, outsourced workforce for manufacturing, particularly in China where Apple directly employs 10,000 workers across its retail and corporate divisions. In addition, one further million workers are contracted by Apple's suppliers to assemble Apple products, including Foxconn and Pegatron.[409] Zhengzhou Technology Park alone employs 350,000 Chinese workers in Zhengzhou to exclusively work on the iPhone.[410] As of 2021, Apple uses hardware components from 43 different countries.[411] The majority of assembling is done by Taiwanese original design manufacturer firms Foxconn, Pegatron, Wistron and Compal Electronics in factories primarily located inside China,[412] and, to a lesser extent, Foxconn plants in Brazil,[413] and India.[414]

Apple workers around the globe have been involved in organizing since the 1990s.[415] Apple unions are made up of retail, corporate, and outsourced workers. Apple employees have joined trade unions or formed works councils in Australia,[416] France,[417] Germany,[418] Italy,[419] Japan,[420] the United Kingdom[421] and the United States.[422] In 2021, Apple Together, a solidarity union, sought to bring together the company's global worker organizations.[423] The majority of industrial labor disputes (including union recognition) involving Apple occur indirectly through its suppliers and contractors, notably Foxconn plants in China[424] and, to a lesser extent, in Brazil[425] and India.[426]

Democratic Republic of the Congo

[edit]
Protest at the Apple Store on Regent Street in London, August 2025

In 2019, Apple was named as a defendant in a forced labour and child slavery lawsuit by Congolese families of children injured and killed in cobalt mines owned by Glencore and Zhejiang Huayou Cobalt, which supply battery materials to Apple and other companies.[427]

In April 2024, lawyers representing the Democratic Republic of the Congo notified Apple of evidence that Apple may be sourcing minerals from conflict areas of eastern Congo.[428] Apple policies and documentation describe mitigation efforts against conflict minerals, however the lawyers identify discrepancies in supplier reporting as well as a Global Witness report describing a lack of "meaningful mitigation" on Apple's part.[429] In December 2024, DRC filed a lawsuit against Apple's European subsidiaries, accusing them of using conflict minerals.[430][431] In response, Apple said it "strongly disputes" these allegations and insisted it is "deeply committed to responsible sourcing" of the minerals it uses.[432]

See also

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Notes

[edit]

References

[edit]

Further reading

[edit]
[edit]
Revisions and contributorsEdit on WikipediaRead on Wikipedia
from Grokipedia

Apple Inc. is an American multinational technology company that designs, manufactures, and markets consumer electronics, personal computers, software, and online services. Founded on April 1, 1976, by , , and as Apple Computer Company in Cupertino, California, it was formally incorporated on January 3, 1977. Headquartered at One Apple Park Way in Cupertino, the firm has a market capitalization of approximately $3.85 trillion as of January 2026, making it the third most valuable publicly traded company in the world behind Nvidia and Alphabet.
The company's breakthrough came with the Apple II, introduced in 1977 as the first successful preassembled personal computer, which propelled annual sales from $775,000 to $118 million by 1980 through its expandability, color graphics, and user-friendly design. Subsequent innovations under returning co-founder Jobs in 1997 included the iMac, iPod, and , transforming Apple into a leader in consumer technology by integrating hardware, software, and services into a closed ecosystem that prioritizes seamless user experience, security, and premium aesthetics, though this closed ecosystem has drawn antitrust scrutiny for limiting competition in app distribution, payments, and fostering vendor lock-in. Apple's services revenue, including the App Store and Apple Music, now constitutes a significant portion of its earnings, supporting high profit margins amid criticisms of supply chain labor practices in Asia.

History

Founding and Incorporation (1976–1984)

Apple Computer Company was established as a partnership on April 1, 1976, by , , and in Cupertino, California, with the aim of selling the personal computer, a single-board design created by Wozniak. The Apple I, priced at $666.66, went on sale in July 1976 and was marketed primarily to hobbyists through outlets like the , which ordered 50 units after Jobs demonstrated a prototype. Wayne, who contributed to the partnership agreement and initial logo design, held a 10% stake but departed just 12 days later on April 12, 1976, selling his interest back to Jobs and Wozniak for $800 due to concerns over personal financial liability in the nascent venture. To scale production and operations, Jobs and Wozniak secured funding by selling personal assets—Jobs his Volkswagen microbus and Wozniak his HP-65 calculator—and attracted investor , who provided $250,000 in seed capital and business expertise. The company was formally incorporated as Apple Computer, Inc. on January 3, 1977, in Cupertino, without Wayne's involvement, enabling structured growth and limiting personal liability for the founders. Following incorporation, Apple introduced the at the in April 1977, a fully assembled system with color graphics, expandable RAM starting at 4 KB, and a price of $1,298, which became the company's first major commercial success due to its user-friendly design and compatibility with software like spreadsheet in 1979. By 1980, Apple's revenues had grown sufficiently to pursue an (IPO) on December 12, 1980, issuing approximately 4.6 million shares at $22 each on the , raising over $100 million and valuing the company at around $1.8 billion, making it one of the largest IPOs since in 1956. The IPO proceeds funded further expansion, including development of the in 1980, though it faced reliability issues and underperformed compared to the . Through 1984, Apple solidified its position in the personal computing market, with the series driving sales exceeding 6 million units by the mid-1980s, setting the stage for innovations like the introduced in January 1984. The early years highlighted 's engineering prowess in hardware design and ' focus on marketing and vision for accessible computing, though internal tensions arose over product direction and equity, contributing to Apple's volatile startup dynamics. Despite challenges like supply chain constraints and competition from , the period established Apple's reputation for innovative, integrated systems that prioritized usability over raw technical specifications.

Macintosh Era and Initial Successes (1984–1990)

The personal computer was introduced by Apple on January 24, 1984, featuring a , mouse input, and integrated hardware-software design that made computing more accessible to non-technical users. Priced at $2,495, it included 128 KB of RAM, a 9-inch monochrome display, and a 400 KB floppy drive, drawing inspiration from technologies but implemented affordably for consumer markets. The launch was preceded by the iconic directed by , which aired during and positioned the Macintosh as a revolutionary tool against conformist computing paradigms. Initial sales were strong, with Apple selling approximately 70,000 units in the first 100 days, exceeding modest internal expectations and validating the 's appeal for desktop publishing and creative applications. Innovations such as bitmap graphics, pull-down menus, and the ability to connect multiple units via networking differentiated the Macintosh from command-line dominant competitors like s, influencing industry standards despite proprietary hardware limiting compatibility. However, hardware constraints—including non-expandable RAM, absence of a hard drive, and the processor's performance bottlenecks—hindered scalability for power users, leading to software limitations and user frustration after the novelty wore off. Under CEO , who had joined from in 1983 at ' invitation, Apple pursued aggressive marketing strategies like the "Test Drive a Macintosh" campaign to boost adoption, contributing to revenue growth from quarterly figures of $422 million in Q2 1984 to $1.4 billion by Q2 1990. Yet, escalating competition from lower-cost IBM-compatible PCs eroded market share, prompting price reductions and model updates such as the in September 1984 and the in January 1986, which added ports and expanded memory options. Internal tensions culminated in Jobs' departure in September 1985 following boardroom conflicts over management style and strategic direction, including his abrasive leadership and attempts to undermine Sculley, diluting his influence as ownership stakes had diminished through funding rounds. By 1990, the Macintosh line had expanded to include the and series in 1987, introducing color graphics and expandability, which sustained initial successes in niche markets like education and graphics but failed to achieve broad enterprise penetration due to higher costs and closed architecture. Apple's refusal to license the , a decision attributed to 's strategy emphasizing hardware control, contrasted with 's open approach and contributed to competitive disadvantages against -compatible systems. Despite these challenges, the era established Apple's reputation for user-centric design, with cumulative sales reflecting innovation's commercial viability amid growing pains.

Decline and Restructuring (1990–1997)

During the early 1990s, Apple experienced a sharp decline in market share as the personal computer industry shifted toward lower-cost compatibles running , which offered greater software compatibility and hardware flexibility at reduced prices. By the mid-1990s, Apple's share of the global PC market had fallen below 5 percent, exacerbated by its proprietary hardware ecosystem that limited third-party development and cloning until a brief licensing program in 1995, which ultimately cannibalized sales without stemming the tide. Under CEO , who led until October 1993, and successor from 1993 to 1996, the company grappled with stagnant innovation and internal disarray following ' 1985 departure, resulting in fragmented product lines like multiple variants that confused consumers and strained resources. Financial pressures mounted, with revenues failing to keep pace with competitors; in fiscal 1996, Apple reported operating losses amid high production costs and inefficiencies. To address overstaffing, Apple implemented repeated layoffs: 400 employees in February 1990 (about 3 percent of staff), 1,500 in 1991 (10 percent), and 2,500 in July 1993 (16 percent worldwide), alongside restructuring charges such as $224 million in 1991. In February 1996, the board appointed , formerly of , as CEO to enforce fiscal discipline and refocus operations, inheriting a company with cash reserves dwindling toward bankruptcy levels. Amelio streamlined the product portfolio, reduced SKUs from dozens to a core few, and pursued strategic acquisitions, including the $400 million purchase of in December 1996 to license its advanced operating system as the basis for a Mac OS successor (later ). Despite these moves, which brought Steve Jobs back as an advisor, Apple posted a $1.04 billion net loss for fiscal 1997, with worldwide PC market share dipping to 3.1 percent by September 1997, prompting further drastic cuts of 4,100 jobs (over 30 percent of the workforce) announced in March 1997. 's tenure ended abruptly on July 9, 1997, when the board ousted him amid ongoing losses and strategic missteps, paving the way for to assume the role of interim CEO later that month and initiate a profound turnaround through aggressive cost-cutting, supplier renegotiations, and a pivot to consumer-focused innovation.

Return Under Jobs and iPod Dominance (1997–2006)

Apple acquired for approximately $400 million in cash and 1.5 million shares on December 20, 1996, with the deal finalized on February 7, 1997, bringing back to the company as an advisor to CEO . Following Amelio's resignation amid ongoing losses, Jobs was appointed interim CEO on September 16, 1997. In this role, Jobs implemented aggressive cost-cutting measures, including laying off about 40% of the workforce and reducing the product lineup from dozens of models to a focused matrix of four categories: consumer and professional desktops and portables. These changes aimed to streamline operations and prioritize profitability, as Apple's fiscal 1997 revenue stood at $7.1 billion but with net losses exceeding $1 billion. Jobs also forged a pivotal alliance with Microsoft in August 1997, securing a $150 million investment in non-voting Apple stock and a commitment to develop Office for Mac, while ending Apple's lawsuit against Microsoft over patent issues; this infusion provided crucial liquidity. The "Think Different" advertising campaign launched in September 1997, featuring iconic figures to reposition Apple as an innovative brand. On January 5, 2000, at Macworld Expo, Jobs dropped the "interim" title to become permanent CEO. The , unveiled on May 6, 1998, and released for sale on August 15, 1998, marked a design and marketing revival with its translucent Bondi Blue casing, integrated monitor, and simplified setup targeting internet users. Apple sold 278,000 units in the first six weeks, and by the 1998 holiday season, it became the best-selling computer, contributing to a market share increase and first annual profit since 1995, though fiscal 1998 revenue dipped to $5.9 billion. Subsequent iMac revisions and complementary products like the portable in 1999 sustained momentum, with revenue rising to $8 billion in fiscal 2000. The digital music player launched on October 23, 2001, featuring a 5GB hard drive for 1,000 songs, scroll wheel interface, and FireWire connectivity, priced at $399. Initially comprising 11% of Apple's revenue in 2002, iPod sales propelled growth, with fiscal 2002 revenue at $5.7 billion and accelerating to $13.9 billion by 2005 as variants like the Mini captured market share from 31% to 74% by 2005. The opened on April 28, 2003, offering 200,000 tracks at 99 cents each, selling one million songs in the first week and integrating seamlessly with iPod to legitimize digital downloads amid piracy concerns. By fiscal 2006, revenue reached $19.3 billion, driven by iPod dominance representing over 40% of sales, though Apple maintained its Mac focus with PowerPC to Intel processor transition announced in June 2005 for improved performance.

iPhone Launch and Mobile Expansion (2007–2011)

Apple announced the first-generation iPhone on January 9, 2007, during a keynote by CEO Steve Jobs at the Macworld Conference in San Francisco, positioning it as an integration of a mobile phone, widescreen iPod, and internet communicator with a multi-touch interface. The device launched on June 29, 2007, exclusively through AT&T in the United States, featuring a 3.5-inch capacitive touchscreen, 2-megapixel camera, and EDGE data connectivity but lacking 3G support, GPS, or third-party application installation. Apple sold approximately 1.4 million units of the original iPhone in 2007, with sales accelerating in the fourth quarter as production ramped up. The , announced on June 9, 2008, and released on July 11, 2008, in 22 countries, introduced 3G cellular networking, GPS, and a plastic casing for reduced cost, priced starting at $199 with a two-year contract. Concurrently, Apple launched the on July 10, 2008, offering over 500 native applications initially, which enabled developers to create and distribute software, fundamentally expanding the device's functionality and ecosystem. This model sold 11.3 million units through early 2009, contributing to Apple's shift toward mobile as its primary growth driver. The , released on June 19, 2009, added video recording, a 3-megapixel camera with autofocus, and faster processing, with cumulative sales reaching over 20 million units by mid-2009. In 2010, the , announced June 7 and released June 24, featured a with 326 pixels per inch, stainless steel band antenna, glass front and back, and front-facing camera for , alongside the update supporting multitasking. However, users reported signal attenuation—termed ""—when gripping the lower left side, causing dropped calls; Apple attributed this to a software-display flaw in signal bars present since the original model and offered free bumper cases as a remedy while updating software to adjust bar thresholds. The sold nearly 94.8 million units cumulatively by 2011. The , announced October 4, 2011, following Jobs' death, introduced the voice assistant, 8-megapixel camera, and dual-core processor, launching October 14 and selling 4 million units in its first weekend. iPhone sales propelled Apple's revenue from $24.6 billion in fiscal 2007 to $108.2 billion in fiscal 2011, with mobile devices comprising over 50% of revenue by 2011 as the company expanded carrier partnerships globally and cultivated the , which grew to millions of apps and billions in developer payouts. This period marked Apple's transition from computer-centric to mobile-dominant, with iPhone unit sales exceeding 93 million in fiscal 2011 alone.

Post-Jobs Growth and Diversification (2011–2019)

Following the death of on October 5, 2011, , who had served as chief operating officer, assumed the role of permanent CEO on August 24, 2011, steering Apple toward sustained expansion built on operational efficiencies and incremental product enhancements rather than radical reinvention. Under Cook's leadership, Apple's fiscal year revenue grew from $108.249 billion in 2011 to $260.174 billion in 2019, driven primarily by sales which accounted for over 50% of revenue by the mid-decade, reflecting the device's entrenched market position amid smartphone commoditization. Net income rose from $25.922 billion in 2011 to a peak of $59.531 billion in 2018 before dipping to $55.256 billion in 2019, underscoring profitability from scale and margins bolstered by Cook's supply chain optimizations, which reduced inventory cycles and vendor dependencies. The company's market capitalization surpassed $1 trillion for the first time on August 2, 2018, elevating it to the world's most valuable publicly traded firm by year-end, a milestone attributed to investor confidence in recurring hardware upgrades and ecosystem lock-in rather than diversified revenue streams at that juncture. Apple's hardware portfolio expanded modestly during this period, with iPhone iterations emphasizing larger screens, improved cameras, and processor upgrades to sustain upgrade cycles: the launched in October 2011 with voice assistant integration; the in September 2012 introduced 4G LTE; the and 6 Plus in September 2014 featured screen sizes up to 5.5 inches, spurring a sales surge to over 231 million units annually by fiscal 2015; subsequent models like the in November 2017 added facial recognition via . iPad variants proliferated, including the in November 2012 and in September 2015 for productivity, though tablet sales plateaued after peaking at 26 million units quarterly in 2013 due to market saturation and competition from larger smartphones. The Mac line saw refreshes like the in 2012 and thinner in 2015, maintaining steady sales around 18-20 million units yearly, while diversification into wearables began with the debut in April 2015, achieving 10 million units sold in its first year through health tracking features like heart rate monitoring. wireless earbuds followed in December 2016, contributing to a wearables category that generated $6 billion in revenue by fiscal 2017. Efforts to diversify beyond hardware accelerated mid-decade as iPhone growth slowed, with services revenue climbing from approximately $5 billion in 2011 to $46.3 billion in 2019, representing a shift toward higher-margin, recurring income streams comprising about 18% of total revenue by fiscal year's end. Key introductions included storage expansion in 2011, mobile payments in October 2014 enabling contactless transactions, and streaming service in June 2015, which amassed 28 million subscribers by 2016 through exclusive content deals. The ecosystem, bolstered by in-app purchases and subscriptions, processed over $100 billion in developer payouts cumulatively by 2016, fostering platform stickiness but drawing antitrust scrutiny for its 30% commission structure. Infrastructure investments, such as the April 2017 opening of headquarters in Cupertino, California, symbolized operational scale, housing 12,000 employees in a 2.8 million-square-foot facility designed for energy efficiency.
Fiscal YearRevenue (billions USD)Net Income (billions USD)
2011108.225.9
2012156.541.7
2013170.937.0
2014182.839.5
2015233.753.4
2016215.645.7
2017229.248.4
2018265.659.5
2019260.255.3
This period's growth, while impressive, relied heavily on iPhone dominance, with services diversification serving as a hedge against hardware cyclicality, though empirical data indicates services margins (around 60-70%) outpaced products (35-40%), incentivizing further ecosystem expansion amid regulatory pressures on app distribution models.

Transition to Arm Chips, AI Integration, and External Pressures (2020–present)

In June 2020, Apple announced its transition from Intel x86 processors to its custom Arm-based chips for Mac computers, citing greater performance, power efficiency, and integration with its ecosystem as key motivations. The company planned to complete the shift within two years, beginning with the first Apple Silicon Mac by the end of 2020. On November 10, 2020, Apple unveiled the , featuring an 8-core CPU, up to 8-core GPU, and 16-core Neural Engine, which debuted in the , 13-inch , and on November 17. Subsequent releases included the professional-oriented M1 Pro and M1 Max in October 2021 for higher-end Macs. By mid-2022, Apple had fully transitioned its Mac lineup to Apple Silicon, discontinuing Intel-based models and reporting up to 3.5 times faster performance in benchmarks compared to prior Intel equivalents, alongside improved battery life and reduced manufacturing costs through vertical integration. Apple's integration of artificial intelligence accelerated in 2024 with the introduction of , a suite of on-device and cloud-based AI features emphasizing privacy through Private Cloud Compute servers. Announced at WWDC in June 2024, initial features rolled out on October 28, 2024, via iOS 18.1, iPadOS 18.1, and macOS Sequoia 15.1, including enhanced with natural language understanding, Writing Tools for text summarization and proofreading, and image generation via Image Playground. Further expansions in December 2024 added Genmoji creation and integration for complex queries, requiring user opt-in and limited to compatible devices like iPhone 15 Pro and later models with A17 Pro or newer chips. In January 2026, Apple acquired Q.ai, an Israeli startup specializing in audio AI technology for enhancing speech recognition and audio processing, valued at approximately $1.5–2 billion, to further its AI integration efforts. These capabilities leverage the Neural Engine in Apple Silicon for efficient on-device processing, though rollout delays from initial beta stages highlighted challenges in scaling generative AI without compromising security. From 2020 onward, Apple faced intensifying external pressures, including geopolitical tensions and regulatory scrutiny. US-China trade frictions, exacerbated by tariffs and export controls, prompted Apple to diversify its supply chain beyond China, where over 90% of iPhone assembly occurs; production shifted partially to India and Vietnam, with iPhone exports from India rising to 14% of global volume by 2023, though higher costs and logistical hurdles increased prices. Antitrust actions mounted, with the EU's designating Apple a gatekeeper in 2023, leading to mandates for sideloading and alternative app stores in the EU by 2024, a €500 million fine in April 2025 for violations, and ongoing complaints over developer restrictions as of October 2025. In the US, the filed a lawsuit in 2024 alleging monopolistic practices, echoing ' 2020 challenge that forced concessions like external payment links. Despite these headwinds, Apple's revenue grew from $274.5 billion in fiscal 2020 to $391.0 billion in 2024, with services revenue surging 14% year-over-year in Q3 2025 to $24.9 billion, buoyed by iPhone sales comprising 51% of total revenue; its stock reached an all-time high closing price of $262.96 on October 24, 2025. Apple's 2020 pivot to custom marked a decade-long decoupling from dependency, announced June 22, 2020, citing superior integration and efficiency. The debuted November 10, 2020, in , 13-inch , and , featuring an 8-core CPU, 7-8 core GPU, and 16-core Neural Engine on 5nm process, delivering up to 3.5x CPU and 6x GPU performance over Intel equivalents at similar power envelopes. Full transition completed by June 2023 with the M2 Ultra; (M1 to M4 by 2024) enabled fanless designs, extended battery life exceeding 18 hours, and for x86 emulation with minimal overhead. Mac shipments reached 22.1 million in fiscal 2021 post-M1 launch, sustaining 8-10% global share through 2025, with Q1 2025 at 8.7%. Current lineup includes (M2/M3, starting at 13-inch Retina display, 8-core CPU/GPU), (14/16-inch with M3 Pro/Max/Ultra variants up to 40-core GPU), (24-inch M3/M4), (M4), (M2 Max/Ultra), and (M2 Ultra with up to 76-core GPU). Emphasis on AI acceleration via supports on-device machine learning, with introducing hardware ray tracing. Despite premium pricing—MacBook Air at $999 base—revenue hit $7.95 billion in Q2 fiscal 2025, up 6.7% year-over-year, reflecting sustained demand among creative professionals and developers prioritizing ecosystem cohesion over raw commoditized performance.

Products and Services

Computers (Mac Line)

The Mac (formerly Macintosh) line consists of Apple's desktop and laptop computers, unified under the operating system, emphasizing integrated hardware-software design and user-friendly interfaces. Launched with the on January 24, 1984, it pioneered mass-market adoption of a , bitmap display, and mouse, powered by a processor at 7.833 MHz with 128 KB RAM. Priced at $2,495, initial sales reached 70,000 units within 100 days, though high costs and limited expandability constrained early market penetration to under 10% of personal computer shipments by 1985. Subsequent compact Macs, such as the (January 1986) with SCSI ports and 4 MB RAM support, and the (March 1987) offering an expansion slot, addressed expandability while maintaining all-in-one designs. The series (March 1987) introduced color graphics and modular expansion via slots, targeting professional users with up to 8 MB RAM and 256 colors at 640x480 resolution. Laptop entry came with the (September 1989), a 16-pound battery-powered model with an active-matrix LCD, though sales lagged due to high pricing at $7,300. By 1990, Apple's Mac market share hovered around 10-12% in the U.S., bolstered by desktop publishing dominance via printers and software. The 1990s shift to processors began in March 1994 with the , 7100, and 8100, delivering 2-3 times the performance of 680x0-based systems through IBM-Motorola chips at 60-80 MHz, with PCI expansion replacing NuBus in later models. laptops, starting with the 100/140/170 series (October 1991) using 68030 processors, evolved to PowerPC in 1994, introducing trackpads and hot-swappable batteries. Despite innovations, Mac shipments declined to 2.95 million units in fiscal 1997 amid competition from Wintel PCs, representing under 5% global share. The 1998 revived the line with translucent Bondi Blue design, USB ports, and a 233 MHz , selling 800,000 units in five months at $1,299 and restoring double-digit U.S. market share by 1999. Transition to Intel x86 architecture accelerated performance; announced at 2005, the first Intel-based successor shipped January 2006 with at 1.66-2.16 GHz, enabling for Windows and boosting application compatibility. (May 2006) replaced with Intel , while (January 2006) targeted professionals with up to 2.16 GHz and 800. By 2008, unibody aluminum designs emerged in and , enhancing durability and thermals. Shipments grew to 13.6 million units in fiscal 2010, capturing 7-9% global PC share, driven by optimizations.
Chronological List of All Mac Models
  • 1984: [Macintosh 128K](/page/Macintosh_128K)
  • 1984: [Macintosh 512K](/page/Macintosh_512K)
  • 1986: [Macintosh Plus](/page/Macintosh_Plus)
  • 1986: [Macintosh 512ke](/page/Macintosh_512ke)
  • 1987: [Macintosh SE](/page/Macintosh_SE)
  • 1987: [Macintosh II](/page/Macintosh_II)
  • 1987: [Macintosh SE/30](/page/Macintosh_SE/30)
  • 1988: [Macintosh IIx](/page/Macintosh_IIx)
  • 1988: [Macintosh IIcx](/page/Macintosh_IIcx)
  • 1989: [Macintosh Portable](/page/Macintosh_Portable)
  • 1989: [Macintosh IIci](/page/Macintosh_IIci)
  • 1990: [Macintosh LC](/page/Macintosh_LC)
  • 1990: [Macintosh IIfx](/page/Macintosh_IIfx)
  • 1990: [Macintosh Classic](/page/Macintosh_Classic)
  • 1991: [PowerBook 100](/page/PowerBook_100)
  • 1991: [PowerBook 140](/page/PowerBook_140)
  • 1991: [PowerBook 170](/page/PowerBook_170)
  • 1991: [Macintosh Classic II](/page/Macintosh_Classic_II)
  • 1992: [Macintosh IIvi](/page/Macintosh_IIvi)
  • 1992: [Macintosh IIvx](/page/Macintosh_IIvx)
  • 1993: [Macintosh Centris](/page/Macintosh_Centris)
  • 1993: [Macintosh Quadra](/page/Macintosh_Quadra)
  • 1994: [Power Macintosh](/page/Power_Macintosh)
  • 1994: [PowerBook 500 series](/page/PowerBook_500_series)
  • 1998: [iMac G3](/page/iMac_G3)
  • 2001: [iMac G4](/page/IMac_G4)
  • 2002: [iMac G5](/page/IMac_G5)
  • 2006: [MacBook](/page/MacBook)
  • 2006: [MacBook Pro](/page/MacBook_Pro)
  • 2006: [Mac Pro](/page/Mac_Pro)
  • 2008: [MacBook Air](/page/MacBook_Air)
  • 2020: [Mac M1](/page/Apple_M1) models
  • 2023: [Mac Studio](/page/Mac_Studio)
  • 2024: [Mac with M4](/page/Apple_M4)
[](https://everymac.com/systems/by_year/index-macs-mac-clones-by-year.html) ### Mobile Devices (iPhone and iPad) Apple introduced the on January 9, 2007, at , presenting it as a revolutionary device that merged a mobile phone, widescreen , and internet communicator with a multitouch interface. The original model featured a 3.5-inch capacitive touchscreen, full web browsing via , and integration, eschewing physical keyboards and styluses prevalent in prior smartphones like devices. This design emphasized software-driven input, leveraging multitouch gestures developed from Apple's earlier and tablet projects, which patents later formalized for slide-to-unlock and pinch-to-zoom functions. The iPhone's launch catalyzed a paradigm shift in the smartphone industry, prompting competitors to adopt touch-centric interfaces and accelerating the decline of feature phones. By July 2008, with the , Apple launched the , enabling third-party software distribution and fostering an ecosystem that generated billions in developer revenue while tying users to services. Subsequent models introduced hardware advancements like the in 2010, 4G LTE in 2011, facial recognition in 2017, and 5G in 2020, alongside annual processor upgrades from . iPhone sales reached 3 billion units cumulatively by July 2025, with 225.7 million shipped in 2024 alone, commanding about 20% global market share amid 's dominance in volume but iOS's lead in premium segments. The , Apple's entry into tablets, was announced on January 27, 2010, and released April 3, 2010, as a larger multitouch device running iPhone OS (later ) for media consumption, productivity, and browsing. Initial models sported a 9.7-inch display and up to 64 GB storage, selling over 300,000 units in the first day and establishing the modern tablet market, though facing criticism for lacking cameras and Flash support. Apple expanded the line with in 2011 (adding cameras and thinner design), in 2012 for portability, and Pro variants from 2015 emphasizing professional use via support and powerful chips like introduced in 2020. iPad shipments totaled around 52 million in 2024, generating $28 billion in fiscal 2023 revenue, but growth stagnated post-2014 peak due to market saturation and overlap with laptops. Both devices integrate deeply with Apple's ecosystem, including syncing and exclusivity, enhancing retention but drawing antitrust scrutiny for restricting competition in app distribution and payments. iPhone and iPad together drove mobile computing's rise, with iPhone revenue comprising 47% of Apple's $94 billion quarterly total in Q3 2025.

Wearables and Accessories


Apple's wearables and accessories segment includes the smartwatch, wireless earbuds, smart speakers, and headphones, contributing substantially to the company's revenue. This category generated over $41 billion in fiscal year 2023, surpassing the Mac computer segment's revenue by 2020.
The debuted in April 2015, following its announcement in September 2014, marking Apple's initial foray into wearable technology with features such as fitness tracking, heart rate monitoring, and integration. By the second quarter of 2025, cumulative revenue from Apple Watch sales exceeded $100 billion, driven by iterative improvements in health sensors and processor performance. The Series 11, announced on September 9, 2025, introduced hypertension notifications, sleep scores powered by , and up to 24 hours of battery life.
AirPods, introduced on September 7, 2016, alongside the iPhone 7, popularized truly wireless earbuds through seamless Apple ecosystem pairing and audio quality enhancements. They generated $18 billion in revenue in 2023, positioning them as Apple's third-largest hardware product after the iPhone and Mac. The AirPods Pro 3, released on September 19, 2025, added advanced noise cancellation and health-oriented features like hearing aid functionality.
Additional products in the segment include speakers, launched in 2018 for -enabled home audio, and electronics, acquired by Apple in 2014 and now sold through Apple channels for premium headphones and earbuds. Combined, Apple Watch and AirPods alone form a roughly $30 billion annual business as of recent estimates. This diversification has solidified the segment's role in Apple's portfolio, emphasizing integrated health, audio, and smart home capabilities over standalone accessories.

Software Platforms and Services

Apple's software platforms encompass a family of interconnected operating systems designed for its hardware devices, emphasizing user privacy, security, and cross-device continuity. powers Macintosh computers, providing a Unix-based foundation with features like Spotlight search and Gatekeeper for app verification. and its derivative operate iPhones and iPads, respectively, supporting multitasking, augmented reality via ARKit, and on-device machine learning through Core ML. drives Apple Watch functionality, including health monitoring and complication-based interfaces, while enables streaming and gaming on Apple TV hardware. These platforms utilize common frameworks such as for graphics acceleration and for declarative user interfaces, fostering developer efficiency across ecosystems. In September 2025, updates to iOS 26, iPadOS 26, macOS Tahoe 26, watchOS 26, and tvOS 26 introduced the Liquid Glass design language for enhanced visual fluidity and consistency. The , launched on July 10, 2008, serves as the primary marketplace for apps on , , (via since January 6, 2011), , and , enforcing guidelines for quality and security while taking a 15-30% commission on transactions. In 2024, the ecosystem facilitated $1.3 trillion in global developer billings and sales, with $131 billion originating from app purchases and in-app spending. Apple's services extend beyond distribution to include for data syncing and storage, for audio streaming, for original video content, for digital transactions, and for subscription gaming. , emphasizing end-to-end encryption for select data, generated an estimated $10.4 billion in 2024 revenue. , with over 100 million tracks and spatial audio support, contributed about $8.9 billion that year. , debuting in November 2019, focuses on premium scripted series and has earned critical acclaim for titles like . These services leverage device integration for features like Family Sharing and Handoff, driving user retention through subscription models. In fiscal year 2024, Apple's services segment achieved $96.17 billion in revenue, up 12.87% from the prior year and comprising roughly 25% of total company revenue of $391.04 billion, with growth fueled by paid subscriptions exceeding 1.1 billion across offerings. storage subscriptions lead the category in adoption, underscoring the value of seamless data access in Apple's closed ecosystem. Quarterly services revenue hit records, such as $26.3 billion in the period ending December 2024, though overall expansion has moderated amid market saturation.

Technology and Innovation

Hardware Engineering Milestones

Apple's hardware engineering efforts originated with the in 1976, a single-board computer kit designed by featuring a 1 MHz microprocessor, 4 KB of user-expandable RAM, and video output capabilities via a standard television. The device lacked a built-in keyboard or case, requiring assembly by purchasers, and represented an early milestone in accessible personal computing hardware. The , introduced in June 1977, advanced hardware design with a 1 MHz processor, up to 48 KB RAM, integrated color graphics supporting 6 colors at 280x192 resolution, and seven expansion slots for peripherals, enabling customization such as floppy disk controllers and printers. This modular architecture contributed to its commercial success, with over 5 million units sold by the mid-1990s, establishing benchmarks for personal computer expandability and visual output. In January 1984, the pioneered integrated graphical computing hardware, incorporating a 7.8336 MHz processor, 128 KB RAM, 64 KB ROM, a 400 KB 3.5-inch floppy drive, and a 9-inch monochrome CRT display with 512x342 resolution alongside a mouse for direct manipulation input. The all-in-one chassis eliminated the need for separate components, reducing assembly complexity and cost while embedding custom video hardware for bitmapped graphics, which facilitated the . The Power Macintosh series, launched in March 1994, marked Apple's adoption of processors co-developed with and , starting with models like the featuring a 60 MHz CPU, 8 MB RAM, and integrated video capabilities, delivering superior integer performance over prior architectures. This transition to reduced instruction set computing enhanced efficiency in multimedia tasks, with later iterations incorporating faster clock speeds and expansion buses. The , unveiled in August 1998, integrated a 233 MHz (G3) processor, 32 MB RAM, a 4 GB hard drive, and a 15-inch CRT display into a translucent Bondi Blue polycarbonate enclosure, eliminating floppy drives in favor of ports and CD-ROM for modern connectivity. Its hockey-puck mouse and slot-loading optical drive prioritized aesthetics and ease of use, selling over 800,000 units in the first five months and reviving Apple's market position through simplified hardware integration. Subsequent milestones included the October 2001 iPod, which engineered a 5 GB 1.8-inch hard drive, mechanical scroll wheel for navigation, and FireWire interface into a compact aluminum case, achieving 10 hours of battery life for portable digital audio. The iPhone, announced January 2007, introduced capacitive multi-touch hardware with a 3.5-inch 320x480 pixel display, 412 MHz ARM11 processor, integrated accelerometer, and proximity sensor, redefining smartphone engineering by merging phone, iPod, and internet device functionalities without a physical keyboard. In November 2020, Apple initiated its transition to custom silicon with the , a 5-nanometer ARM-based system-on-chip integrating an 8-core CPU, 8-core GPU, 16-core Neural Engine, and unified memory architecture with 16 billion transistors, powering initial and models with up to 3.5x faster CPU performance compared to Intel equivalents. This in-house design eliminated licensing dependencies, optimized power efficiency—yielding up to 20 hours of battery life—and enabled hardware-accelerated machine learning, completing the shift from Intel by 2022.

Software and Ecosystem Development

Apple's software development originated with the System Software 1.0 for the , released on January 24, 1984, which introduced a graphical user interface emphasizing intuitive mouse-driven interactions over command-line inputs. This evolved into subsequent versions, including System 7 in May 1991, which added virtual memory, for multimedia, and improved networking, though it suffered from stability issues due to its non-preemptive multitasking architecture. The acquisition of NeXT Software in December 1996 for $429 million brought back to Apple and provided the foundation for a modern Unix-based operating system; 's object-oriented design influenced the development of , with its first public beta (Kodiak) released in September 2000 and version 10.0 Cheetah launching in March 2001, incorporating the open-source Darwin kernel for enhanced security and POSIX compliance. Subsequent macOS iterations, renamed from OS X in 2016 to align with iOS naming conventions, have emphasized stability, with features like Spotlight search in Tiger (10.4, 2005) and Time Machine backups in Leopard (10.5, 2007). For mobile devices, emerged as a derivative of macOS, initially branded iPhone OS 1.0 and released on June 29, 2007, with the first ; it shared the XNU kernel and Cocoa frameworks but was optimized for touch interfaces and power efficiency on ARM processors. 4 in June 2010 introduced multitasking and unified the naming, while later versions added as a fork in 2019 for tablet-specific multitasking like Split View; Apple's enterprise market presence expanded through the 2014 global partnership with to develop industry-specific iOS apps combining IBM's analytics and cloud services with Apple's devices, enabling faster innovation and improved enterprise solutions. Apple's ecosystem cohesion relies on cross-platform APIs enabling features such as (introduced in OS X Yosemite and iOS 8, October 2014), which allows seamless task continuation across devices, and , including Universal Clipboard for copy-paste synchronization via . , launched on October 12, 2011, as MobileMe's successor, provides encrypted cloud syncing for photos, documents, and backups, with end-to-end encryption for data like iMessages since iOS 7 in 2013, prioritizing user privacy over third-party access. The , debuted on July 10, 2008, revolutionized software distribution by creating a curated marketplace for iOS apps, enforcing sandboxing for security and generating $1.3 trillion in global developer billings and sales by 2024 through a 30% commission on initial purchases (reduced to 15% for small developers under $1 million annual revenue). This closed ecosystem fosters lock-in through services like (launched June 30, 2015, succeeding iTunes Store from April 2003) and (November 1, 2019), which integrate deeply with hardware via APIs for Siri voice control and smart home protocols, alongside revenue diversification from partnerships such as the long-standing agreement with Google to make it the default search engine on Apple devices, generating approximately $20 billion annually. Developer tools advanced with , announced June 2, 2014, as a safer alternative to Objective-C, reducing code by up to 40% while compiling to native performance, and in iOS 11 (September 2017), enabling motion tracking and light estimation for augmented reality apps using device cameras and sensors, with privacy safeguards requiring explicit user consent for camera access. , mandated in iOS 14.5 (April 2021), requires opt-in for cross-app tracking, limiting ad personalization but enhancing user control amid regulatory pressures. In recent years, Apple has integrated artificial intelligence via , unveiled June 10, 2024, and initially rolled out in iOS 18.1, iPadOS 18.1, and macOS Sequoia 15.1 on October 28, 2024, emphasizing on-device processing with Private Cloud Compute for complex tasks to minimize data transmission to servers. Features include Writing Tools for text summarization and proofreading, image generation via Image Playground, and enhanced with integration (opt-in) through the partnership with announced in June 2024, enabling advanced responses, writing assistance, and image generation while maintaining privacy safeguards like private cloud processing; this collaboration accelerates Apple's generative AI deployment and leverages OpenAI's expertise, alongside potential integrations with Google's Gemini models for further AI enhancements and benefits from Google's distribution. Available on devices with A17 Pro or M1 chips and above; further expansions in 2025 via iOS 18.3 and 18.4 added notification prioritization and visual intelligence, though rollout delays highlighted integration challenges with legacy codebases. This approach contrasts with cloud-heavy competitors by leveraging Apple silicon's Neural Engine for efficient, private inference, though critics note potential limitations in model scale compared to open alternatives.

Research, Development, and Patents

Apple invests heavily in research and development, with expenditures reaching $31.4 billion in fiscal year 2024, up from $29.9 billion in fiscal 2023, reflecting a strategic emphasis on advancing hardware, software, and services amid competitive pressures in and . This increase aligns with broader commitments, including a planned $500 billion investment in the over four years announced in February 2025, which prioritizes R&D, silicon engineering, and AI infrastructure, alongside hiring approximately 20,000 employees primarily in these areas. The company's R&D is organized around specialized functional teams that integrate expertise across disciplines, including silicon design, camera software, reliability engineering, motion sensors, and video processing, enabling tightly coupled hardware-software innovations such as custom -based chips and on-device processing. Primary facilities include the campus in , California, serving as the central hub for core engineering, supplemented by dedicated sites like a new research center in , Texas, focused on advanced technologies, and a 20,000-square-meter laboratory in , China, established in 2024 as Apple's largest overseas R&D operation to support regional innovation and supply chain integration. Additional centers in locations such as and further distribute efforts in areas like server manufacturing and developer tools. Apple maintains a substantial patent portfolio, holding 34,908 patents globally as of 2025, with 27,995 granted and over 78% active, emphasizing domains like software services, , and . In 2024, it secured 3,115 U.S. patents, ranking sixth among global companies and leading in consumer electronics with significant influence in areas such as health sensors (e.g., ECG and blood oxygen monitoring in ) and . These patents underpin innovations like custom neural engines for AI tasks and advanced display modules, though their value stems from practical implementation in products rather than isolated inventions, often building on acquired technologies integrated through in-house refinement.

Business Operations

Marketing and Branding Strategies

Apple's marketing and branding strategies emphasize simplicity, emotional resonance, and a narrative of innovation and rebellion against conformity, positioning its products as premium tools for creative individuals rather than mere commodities. This approach, rooted in first-mover advantages from integrated hardware-software ecosystems, avoids technical specifications in favor of user experience storytelling, fostering brand loyalty through aspirational messaging. A landmark example is the "1984" advertisement, directed by Ridley Scott and aired only once during Super Bowl XVIII on January 22, 1984, to introduce the Macintosh computer. Depicting a dystopian Orwellian world shattered by a female athlete symbolizing liberation from IBM's dominance, the $900,000 production cost the ad elevated Super Bowl commercials to cultural events and generated massive pre-order buzz, with Macintosh sales exceeding initial projections despite limited initial availability. Upon ' return in 1997, the campaign, developed by , launched on September 28, 1997, featuring black-and-white portraits of icons like and with the slogan celebrating "the crazy ones" who change the world. Part of a $90 million annual advertising budget, it revitalized Apple's image amid near-bankruptcy, correlating with a stock price rebound from $0.43 to over $1 per share by 1998 and reinforcing the brand's association with nonconformity and genius. Product launch events, epitomized by ' keynotes, build hype through secrecy and theatrical reveals, such as the unveiling at on January 9, 2007, framed as "three revolutionary products" converging into one device, which drove immediate cultural impact and over 1 million units sold in the first five months despite supply constraints. Under , these evolve into September media events emphasizing ecosystem integration, sustaining buzz without heavy reliance on traditional ads. Apple maintains global brand consistency via minimalist design and , opened since 2001, which serve as branding hubs generating foot traffic equivalent to theme parks and contributing to 20-25% of U.S. sales through hands-on demonstrations. Advertising efficiency stems from word-of-mouth and viral events over mass spend, with annual budgets around $2 billion yielding high ROI via premium pricing that supports 40%+ gross margins. This strategy's causal effectiveness lies in aligning marketing with tangible product superiority in usability, evidenced by customer retention rates exceeding 90% in core markets.

Retail and Global Distribution

Apple launched its proprietary retail strategy in May 2001, opening the first two company-owned stores on May 19 in Glendale, California, and Tysons Corner, Virginia, under the direction of then-CEO to provide controlled customer experiences and product demonstrations distinct from third-party resellers. This move followed failed attempts at store-within-a-store concepts and aimed to counter inconsistent retail presentations of Apple hardware amid the company's near-bankruptcy in the late 1990s. By emphasizing minimalist design, hands-on interaction, and services like the , these stores prioritized brand immersion over high-pressure sales tactics common in electronics retail. The retail network expanded rapidly within the , reaching 50 stores by 2002, before venturing internationally with the first non-U.S. location in , , in 2003. Growth accelerated in key markets, including , which hosted 50 stores by 2021, reflecting Apple's focus on high-population regions with rising consumer demand for premium devices. As of 2024, Apple operated over 500 retail stores across more than 25 countries and regions, with ongoing expansions such as new stores in in 2025 and planned flagship locations in starting in 2026, preceded by an online store launch in summer 2025. These outlets generate significant foot traffic and sales productivity, often cited for leading per-square-foot revenue in the industry due to integrated services and ecosystem demonstrations. Complementing physical retail, Apple's global distribution leverages direct online sales via apple.com, launched in 1997 and expanded worldwide, alongside indirect channels including partnerships with wireless carriers and authorized resellers. In the , carriers such as , , and dominate distribution, accounting for the majority of unit sales despite Apple's gradual increase in direct-to-consumer share through its stores and website. Internationally, similar carrier agreements facilitate subsidized device sales tied to service contracts, while resellers like and handle broader product lines in regions without Apple Stores. This hybrid model enables rapid market penetration—such as in emerging economies—while maintaining quality control through authorized partner training and Apple's oversight of pricing and inventory. Online channels further support global reach, with eSIM-compatible carrier integrations expanding access in over 100 countries as of 2025.

Supply Chain Management

Apple's supply chain management emphasizes efficiency, vertical integration where feasible, and close collaboration with specialized suppliers, a strategy largely shaped by CEO during his tenure as operations chief starting in 1998. implemented just-in-time inventory practices that reduced Apple's inventory from months to days, enabling rapid response to demand fluctuations and minimizing holding costs; by 2001, this approach had slashed excess stock and contributed to operational turnaround amid financial struggles. The model relies on a network of over 200 primary suppliers globally, with assembly concentrated in Asia, particularly China, where Taiwanese firms like () handle approximately 70% of iPhone production as of 2023. Key component suppliers include for advanced processors, which fabricates Apple's custom A-series and M-series chips, and display providers like and , though Apple has increased in-house production of components such as modems to reduce dependence. and , which together account for the bulk of final assembly, derive significant revenue from Apple—Foxconn's Apple-related sales exceed 50% of its total in recent years—creating mutual interdependence that incentivizes capacity alignment but exposes Apple to supplier-specific disruptions. Manufacturing occurs predominantly in Chinese facilities, with over 90% of iPhones assembled there as of 2024, supplemented by emerging hubs in and for diversification. Geopolitical tensions and U.S. tariffs, intensified by policies in 2025, have accelerated supply chain reconfiguration, with Apple shifting 15-20% of production to and by targeting 2026 milestones; in alone, supplier expansion to 45 firms created 350,000 jobs and positioned the country as an export hub for . This strategy mitigates risks from U.S.-China trade frictions, though retains dominance in critical minerals and assembly scale, with factories from suppliers like proliferating there from 5 in 2013 to 13 in 2023. Despite efficiency gains, vulnerabilities persist, including disruptions that halted production in 2020-2022 and ongoing dependence on single-country sourcing for rare earths. Labor and environmental challenges have drawn scrutiny, with reports documenting insufficient due diligence at supplier sites leading to worker rights violations, including excessive overtime and unsafe conditions at facilities in prior years, though Apple mandates audits and supplier codes prohibiting forced labor. Apple's manufacturing supply chain constituted 54% of its gross carbon footprint in 2024, prompting commitments to net-zero emissions by 2030 via supplier renewable energy transitions—over 320 suppliers pledged 100% renewables for Apple production, avoiding 21.8 million metric tons of emissions that year. Independent analyses question the pace of these reforms, attributing delays to cost pressures in low-wage assembly regions, yet empirical data from Apple's verified audits show progressive improvements in compliance rates.

Corporate Governance

Leadership and Executive Team

has served as Chief Executive Officer of Apple Inc. since August 24, 2011, succeeding co-founder following Jobs's resignation due to health issues. Cook, previously Apple's COO since 2005, optimized the company's supply chain and operations, contributing to its expansion into consumer electronics dominance. Under his leadership, Apple achieved a market capitalization exceeding $3 trillion by 2023 and emphasized services revenue growth alongside hardware innovation. Apple's executive structure features a compact team of senior vice presidents reporting directly to Cook, overseeing hardware, software, operations, finance, legal, and other core functions. This lean approach, inherited from Jobs's era, prioritizes cross-functional alignment but has faced scrutiny for limited diversity in top roles, with most executives being long-tenured internal promotions. Recent transitions, including early December 2025 announcements of retirements and a departure—SVP of Machine Learning and AI Strategy retiring effective spring 2026 following December 1 announcement, VP of Environment, Policy, and Social Initiatives retiring in late January 2026, SVP and General Counsel transitioning out with successor assuming the role in March 2026, VP of Human Interface Design joining Meta, and Apple’s senior vice president of Hardware Technologies informing CEO Tim Cook in December 2025 that he is seriously considering leaving the company—reflect planned succession amid Cook's ongoing tenure, which analysts view as stable but increasingly focused on identifying internal successors like hardware leader .
ExecutiveTitleKey Details
Tim CookCEOLeads overall strategy; joined Apple in 1998.
Kevan ParekhSVP and CFOAssumed role January 1, 2025, succeeding Luca Maestri; previously VP of financial planning.
Sabih KhanCOOAppointed July 2025, replacing Jeff Williams; formerly SVP of operations, overseeing global supply chain.
John TernusSVP, Hardware EngineeringOversees hardware development since 2021; key in Apple silicon transition and product launches like M-series chips.
Craig FederighiSVP, Software EngineeringManages iOS, macOS, and ecosystem software; joined in 2009 after prior stints at NeXT and Ariba.
Katherine AdamsSVP and General CounselHandles legal affairs and regulatory compliance; transitioning out, succeeded by Jennifer Newstead in March 2026; former in-house counsel at Honeywell.
Deirdre O'BrienSVP, Retail and PeopleLeads retail operations and HR; former VP of iOS applications and enterprise marketing.
Eddy CueSVP, ServicesOversees Apple Music, iCloud, and Apple TV+; long-time Apple executive involved in iTunes launch.
These executives manage Apple's $394 billion revenue in fiscal 2024, with emphases on AI integration, privacy-focused services, and hardware efficiency. Transitions like the 2024 retirement of hardware veteran Dan Riccio, 2025 shifts in finance and operations, and early December 2025 executive announcements underscore Apple's internal grooming for continuity, though external critics question the team's innovation pace relative to rivals in AI.

Board and Ownership Structure

Apple Inc.'s board of directors consists of eight members, including the chief executive officer, with a majority qualifying as independent under the company's corporate governance guidelines. serves as chairman and was the co-founder and CEO of from 1999 to 2014. is the chief executive officer and director. The independent directors are , former president and CEO of ; , executive chairman of ; , former president and CEO of ; , president and CEO of ; , former chairman and CEO of ; and , retired vice chairman of . The board maintains three standing committees to support its oversight functions: the Audit and Finance Committee, responsible for financial reporting and internal controls; the Compensation Committee, which oversees executive pay and incentives; and the Nominating and Corporate Governance Committee, tasked with director nominations and governance policies. These structures align with Apple's guidelines requiring independent majorities on committees and annual self-evaluations. Apple Inc. operates as a publicly traded corporation on the under the ticker symbol AAPL, with shares widely dispersed among institutional and retail investors. Institutional ownership accounts for approximately 64.34% of outstanding shares, reflecting significant influence from large asset managers but no single controlling entity. holds the largest stake at about 9.54%, followed by at 5.87% and at around 4%. Insider ownership, including shares held by executives and directors such as and , is minimal at roughly 0.06%, emphasizing the company's reliance on public markets for capital and accountability. also maintains a substantial position, valued at tens of billions, though exact percentages fluctuate with market activity.

Internal Culture and Policies

Apple's internal culture prioritizes top-notch excellence, creativity, innovation, and secrecy, with moderate combativeness among teams fostering competitive drive. This structure features experts leading experts, enabling focused innovation through specialized leadership rather than general management hierarchies. Secrecy remains a core tenet, with strict compartmentalization limiting information flow to protect product development and maintain competitive edges, though this has eroded somewhat amid leaks and internal dissent. Employee policies emphasize comprehensive benefits, including health coverage, financial security programs, and paid time off ranging from 15 to 20 days annually for new hires, alongside perks like on-site fitness and tuition assistance. However, the high-pressure environment often results in intense workloads and limited work-life balance, with reports of constant availability via company devices and burnout risks, particularly in engineering roles. Policies mandating return-to-office post-pandemic have sparked internal pushback, including advocacy for remote work via internal channels like , leading to firings and U.S. National Labor Relations Board () complaints over restrictions on such discussions. Diversity, equity, and inclusion (DEI) initiatives form a key policy pillar, with Apple committing resources to underrepresented groups and supplier diversity, yet these have drawn criticism for potential litigation and reputational risks amid shifting legal landscapes. While competitors such as , , and scaled back their DEI initiatives amid political pressures in 2025, Apple maintained its programs. In February 2025, shareholders voted more than 97% against a proposal to dismantle DEI programs, despite arguments from groups like the highlighting discriminatory practices in hiring and promotions based on race and other attributes. Apple's response emphasized ongoing oversight to mitigate risks while maintaining operations. Labor relations policies enforce strict confidentiality and non-disclosure agreements, alongside limits on social media and internal tool usage for collective bargaining discussions, prompting accusations of illegal impediments to organizing. Some allegations, such as coercive interrogations during union campaigns, were overturned on appeal in 2025, affirming certain employer communications as lawful. Retail workers have formed unions in select locations, like Towson, Maryland, securing contracts, but broader corporate resistance persists through policy enforcement rather than overt union-busting. Overall, while fostering innovation, these cultural and policy elements contribute to employee turnover and external scrutiny over treatment.

Financial Performance

Revenue Streams and Growth Metrics

Apple's revenue is predominantly derived from hardware products, including the , , , and wearables, home, and accessories, supplemented by services such as the , , , , and advertising. In fiscal year 2024, ending September 28, 2024, total net sales reached $391.04 billion, with products comprising the majority at approximately 76% and services at 24%. The iPhone remained the largest single contributor, generating $201.18 billion, or 51.45% of total revenue, driven by sales of models like the iPhone 15 and 16 series, though growth in this segment has moderated as the smartphone market matures. Services revenue, which benefits from the installed base of Apple devices through subscriptions and commissions, totaled approximately $96.17 billion in fiscal 2024, reflecting a 23.09% year-over-year increase and outpacing overall company growth. This segment's expansion stems from higher adoption of premium features like bundles and expanded content offerings, reducing Apple's reliance on cyclical hardware sales. Other product categories included wearables, home, and accessories at around 11% of revenue, at 7-8%, and at 6%, with these areas showing varied performance amid economic pressures and competition. The following table summarizes key revenue segments for fiscal 2024:
SegmentRevenue ($ billions)Percentage of Total
iPhone201.1851.45%
Services96.1724.59%
Wearables, Home, Accessories~43~11%
Mac~29~7.4%
iPad~28~7.2%
Note: Non-iPhone product figures derived from total revenue allocation; exact breakdowns align with SEC-reported categories. Growth metrics indicate steady but decelerating expansion, with annual revenue rising from $65 billion in 2010 to $391 billion in 2024, though recent years reflect saturation in core markets. Fiscal 2024 marked a 2.02% increase from $383 billion in fiscal 2023, following a contraction in 2023 amid supply chain disruptions and foreign exchange headwinds. Services have driven much of the recent acceleration, with compound annual growth rates exceeding 15% over the past five years, compared to single-digit growth for hardware. Into fiscal 2025, quarterly results showed resilience: Q1 revenue of $124.3 billion (up 4%), Q2 at $95.4 billion (up 5%), and Q3 at $94.0 billion (up 10%), propelled by AI-related upgrades and services momentum. According to IDC's Worldwide Quarterly Mobile Phone Tracker, Apple's global smartphone shipments reached a record 247 million units in 2025, reflecting 6.1% year-over-year growth driven by the 17 series. In , Apple's largest market, the company achieved over 20% market share in October and November, with Q4 shipments growing 17% year-over-year, contributing to positive overall performance there; in January 2026, amid a 23% year-over-year decline in China's overall smartphone sales, Apple's iPhone sales grew 8% while Xiaomi's fell 36%, according to Counterpoint Research, reflecting continued market share gains in the region. Success was also noted in the and Western Europe. Ahead of the fiscal Q1 2026 earnings report (quarter ending December 2025), analyst consensus estimates project revenue of $138.48 billion (+11.41% YoY from $124.3 billion, based on 31 analysts) and EPS of $2.67 (+11.33% YoY from $2.40, based on 32 analysts), representing market expectations for continued growth. Overall, Apple's trailing twelve-month revenue as of October 2025 stood at $408.63 billion, with an average annual growth rate of about 5.7% in recent periods.

Profitability, Investments, and Economic Impact

Apple's net income for fiscal year 2024, ended September 28, 2024, totaled $93.74 billion, reflecting a 3.36% decline from $96.995 billion in fiscal 2023, amid a one-time $10.2 billion net income tax charge related to European tax rulings. The company resumed paying quarterly dividends in 2012 after a hiatus since 1995, marking a shift toward returning cash to shareholders amid growing profitability. The company's net profit margin stood at 23.97% for fiscal 2024, with gross margins at approximately 46.68%, driven primarily by high-margin services revenue offsetting slower hardware growth. In terms of investments, Apple allocated $33.449 billion to research and development on a trailing twelve-month basis through fiscal 2024, focusing on areas such as , silicon design, and software ecosystems, representing an increase from prior years' averages of around $25.64 billion annually from 2020 to 2024. Capital expenditures reached $9.447 billion in fiscal 2024, supporting data centers, manufacturing facilities, and supply chain enhancements. As of February 2026, Apple Inc. does not hold any Bitcoin in its corporate treasury, according to major trackers such as CoinGecko, Bitbo.io, and BitcoinTreasuries.net. The company's cash reserves are invested in traditional assets including cash equivalents, marketable securities, and bonds, aligning with CEO Tim Cook's 2025 statements indicating no plans for cryptocurrency allocation. The company committed to investing over $500 billion in the United States from 2025 through 2028, later expanded to $600 billion, encompassing supplier spending, job creation, and advanced manufacturing initiatives like silicon production. Recent acquisitions have emphasized talent acquisition in AI, including the 2025 purchase of Prompt AI, a small startup, as part of a broader "acqui-hire" strategy rather than large-scale entity buys following the $3 billion deal in 2014. Economically, Apple's operations supported approximately 2 million jobs across the United States as of 2024, including direct employment of over 80,000 and indirect roles in its supply chain and app ecosystem, with annual spending exceeding $50 billion on U.S. suppliers. These activities contributed to broader GDP effects through high-value exports like the , which generated $201.1 billion in sales during fiscal 2024, bolstering U.S. manufacturing resurgence via commitments to create 20,000 additional domestic jobs in silicon and sectors. While Apple's supplier base remains heavily concentrated in Asia, particularly for lower-margin components, U.S.-focused investments aim to mitigate geopolitical risks and enhance domestic economic multipliers, though critics note that actual job creation often falls short of initial projections in prior commitments.

Taxation Practices and Philanthropy

Apple Inc. has employed sophisticated tax strategies involving offshore subsidiaries to minimize its global tax liabilities, primarily by shifting profits to low-tax jurisdictions such as and . Through entities like Apple Operations Europe and Apple Sales International, incorporated in but managed from the United States, the company structured operations to allocate the majority of non-U.S. sales profits to these subsidiaries, benefiting from Irish tax rulings that resulted in effective tax rates as low as 0.005% on certain European profits between 1991 and 2014. These arrangements exploited differences in national tax residency rules, with subsidiaries deemed non-tax-resident in Ireland or any other country, thereby deferring U.S. taxation on offshore earnings estimated at over $128 billion by 2017. Apple maintains that these practices comply with international tax laws and that its worldwide effective tax rate stood at 24.6% as of 2017, exceeding the average for U.S. multinationals, though U.S. federal effective rates have historically been lower, such as 7.3% in 2011. The company's tax arrangements drew significant scrutiny, culminating in a 2016 decision that Ireland's rulings constituted illegal state aid, ordering Apple to repay €13 billion plus interest in back taxes. This ruling was annulled by the in 2020 for insufficient evidence of selective advantage, but the overturned that decision on September 10, 2024, upholding the Commission's order and confirming the unlawful nature of the tax benefits. In response to U.S. tax reforms under the 2017 , Apple repatriated approximately $252 billion in offshore profits between 2018 and 2019, paying $38 billion in U.S. taxes on the deemed repatriation, which shifted its strategy toward greater onshore investment. Recent effective tax rates have hovered around 14.7% in fiscal 2023 and 16.4% in the third quarter of 2024, reflecting a blend of domestic and international liabilities amid ongoing global tax reforms like the OECD's pillar two minimum tax. Apple's philanthropy efforts, channeled primarily through the Apple Community Fund and employee matching programs, have emphasized targeted initiatives over broad charitable giving, with total contributions remaining modest relative to its profits—estimated at less than 0.1% of pre-tax earnings annually. The company's employee giving program, matching donations at $1 for $1 up to $10,000 per employee per year and $25 per volunteer hour, raised nearly $725 million for over 39,000 organizations worldwide from its 2011 inception through 2021, with $125 million matched in 2022 alone alongside 250,000 volunteer hours. Key initiatives include the $200 million Racial Equity and Justice Initiative launched in 2020, which has supported education, economic opportunity, and criminal justice reform for underserved communities, doubling prior commitments by 2023. Apple executives, including CEO , have argued that the company's core product innovations inherently advance societal good more than traditional philanthropy, though critics contend this understates the potential impact of direct giving given Apple's scale.

Antitrust and Competition Disputes

Apple has faced significant antitrust scrutiny primarily over its control of the ecosystem, including the 's commission structure, restrictions on alternative payment systems, and limitations on sideloading apps, which regulators argue stifle competition in smartphone markets and digital distribution. Critics, including developers and competitors like and , contend that Apple's 30% commission on in-app purchases and prohibitions on directing users to external payments constitute abuse of dominance, while Apple maintains these policies ensure security, privacy, and a curated user experience without constituting an unlawful monopoly, given competition from devices. In August 2025, sued Apple and , alleging an anticompetitive scheme in App Store rankings and visibility that favors OpenAI's while deprioritizing xAI's chatbot and the app (formerly Twitter). , xAI's founder, had accused Apple of curation bias constituting an antitrust violation by granting preferential treatment to partners like OpenAI. Apple rejected the claims, asserting the App Store is fair and unbiased. In the United States, the landmark Epic Games v. Apple case, initiated in August 2020 after Epic implemented direct in-app payments to bypass Apple's fees, resulted in a September 2021 district court ruling that Apple did not hold an illegal monopoly but violated California's by blocking developers from informing users of alternative payment options. The court issued an injunction requiring Apple to allow external purchase links, though Apple imposed a 27% commission on such transactions; Epic was ordered to pay Apple $3.6 million for breaching their developer agreement. Appeals affirmed most of the ruling in April 2023, with the declining review in January 2024, though enforcement disputes persisted: in April 2025, the district judge found Apple in contempt for non-compliance with the anti-steering injunction, leading to further orders in May 2025 mandating fee exemptions for certain external purchases, which Apple appealed with a receptive hearing in October 2025. The , joined by 16 states, filed a broader civil antitrust suit against Apple on March 21, 2024, alleging violations of Section 2 of the through practices like suppressing cloud gaming apps, limiting third-party digital wallets, and degrading cross-platform messaging to maintain an 80% market share in U.S. premium smartphones. Apple's motion to dismiss was denied on June 30, 2025, by a New Jersey federal court, allowing the case to proceed toward trial, with Apple arguing the suit would undermine innovation and security features. In the , Apple was designated a "gatekeeper" under the (DMA) on September 5, 2023, obligating changes to , , and practices by March 2024 to promote contestability and fairness. The fined Apple €1.8 billion in March 2024 for anti-competitive App Store rules favoring its music service over rivals like , citing the U.S. Epic ruling as supportive precedent. Further breaches of DMA anti-steering obligations led to a April 23, 2025, finding of non-compliance and a €500 million fine, prompting Apple's legal challenge to the DMA's "onerous burdens" in October 2025. Apple settled a separate NFC access case in July 2024 by committing to open iPhone tap-to-pay to third-party providers. In October 2025, EU regulators received a new complaint from civil rights groups alleging discriminatory App Store terms. Elsewhere, a UK tribunal ruled on October 23, 2025, that Apple abused its dominant position by imposing unfair commissions on developers, marking a setback that could influence fee structures. These disputes reflect ongoing tensions between Apple's closed ecosystem—praised for reliability but criticized for entrenching market power—and regulatory efforts to foster openness, with outcomes potentially reshaping app distribution and device interoperability globally.

Intellectual Property Conflicts

Apple has been involved in extensive intellectual property litigation, encompassing patents for hardware designs, software functionalities, and wireless technologies, as well as trademark protections for its branding. With over 72,000 active patents as of recent filings, the company aggressively enforces its portfolio to safeguard innovations in smartphones, wearables, and operating systems, while facing counterclaims from rivals asserting and . These conflicts often arise in the context of rapid technological convergence, where ultimately resolve many disputes, though not without significant legal costs and injunction risks. A landmark case was Apple's 2011 lawsuit against , accusing the latter of infringing five and three related to features such as slide-to-unlock, autocorrect, and the device's rounded rectangular shape with black borders. A federal jury in California awarded Apple $1.05 billion in damages in August 2012, finding willful infringement on multiple claims, though the award was later reduced to $548 million by the district court. The , in a 2016 ruling, upheld Apple's entitlement to Samsung's entire profits from infringing products under design patent law, rejecting arguments that damages should apportion only to the patented component. The parties settled all global disputes in June 2018, with undisclosed terms including cross-licenses. Similar patent assertions targeted other Android device makers. sued Apple in October 2009, claiming infringement of 10 wireless communication patents used in iPhones, leading to a 2011 settlement with a multiyear cross-license and royalty payments from Apple estimated in the hundreds of millions annually. Renewed disputes in 2016 over expiring licenses resulted in another settlement in 2017, extending cross-licensing through 2026. faced Apple's 2010 suit over 20 patents covering touch interfaces and camera features; the case settled in 2012 with HTC agreeing to a royalty-bearing license and promotion of Bing search on its devices. 's conflicts escalated in 2021-2022 over SEPs, with suits in multiple jurisdictions alleging non- (fair, reasonable, and non-discriminatory) terms; a December 2022 global agreement granted Apple a multiyear license to Ericsson's patent pool in exchange for royalties. Apple's modem chip supplier disputes highlighted tensions over licensing practices. In January 2017, Apple sued for antitrust violations and overcharging on patents essential to and standards, claiming breach of commitments and seeking $1 billion in refunds; Qualcomm countersued for infringement across hundreds of patents. The case resolved in April 2019 with a six-year global patent license and multiyear chip supply agreement, averting further trials, though Apple reportedly paid billions in back royalties. Trademark conflicts include repeated challenges from , ' multimedia company. Initial infringement suits began in 1978 over the shared "Apple" name, settling in 1981 with Apple Computer agreeing not to enter music business; violations alleged in 1986 and 2003 over audio features and led to further settlements, culminating in a 2007 agreement granting Apple Inc. rights to the name for digital music after paying £400 million in stock. Recent cases underscore ongoing vulnerabilities. In October 2023, the found Apple infringed 's pulse oximetry patents for blood-oxygen monitoring, imposing an import ban later stayed and redesigned around; Masimo filed additional federal suits for trade secret misappropriation, with a separate August 2025 challenge to U.S. Customs approval of redesigned imports. secured a $300 million jury verdict in 2020 for SEP infringements, vacated by the in September 2025 due to jury unanimity errors and eligibility issues, remanding for retrial. In July 2025, a Texas jury ordered Apple to pay $110.7 million to for infringing a Spanish-owned wireless patent. These outcomes reflect Apple's strategy of challenging asserted patents via while negotiating licenses, amid criticisms that its portfolio deters innovation through litigation fatigue on competitors.

Privacy, Security, and Other Litigation

Apple has positioned itself as a leader in user privacy through features like end-to-end encryption for iMessage and FaceTime, on-device processing for Siri requests where possible, and the 2021 introduction of App Tracking Transparency (ATT), which requires apps to obtain explicit user consent for cross-app tracking. Despite these measures, the company has faced multiple lawsuits alleging violations of privacy laws, including unauthorized data collection and recording. In a prominent case, Apple settled a class-action lawsuit in December 2024 for $95 million, resolving claims that inadvertently activated and recorded private conversations without the "Hey Siri" trigger or user intent between 2014 and 2019, then shared the audio with advertisers for targeted ads, violating federal wiretap statutes and state privacy laws. The suit, filed in the U.S. District Court for the Northern District of California, covered owners of Siri-enabled devices and alleged breaches despite Apple's privacy assurances; a federal judge granted preliminary approval in early 2025, with final approval in September 2025. Apple denied wrongdoing but agreed to the payout and enhanced Siri safeguards, such as improved activation detection. Additional privacy suits have targeted Apple's data tracking practices. In November 2022, a class-action complaint in California federal court accused Apple of unlawfully collecting personal data and communication content via apps like News and Stocks, even when users disabled tracking in settings, contravening promises and constituting pervasive surveillance. Plaintiffs claimed this violated the and California's privacy statutes; in September 2024, a judge narrowed the case, dismissing some claims but allowing others to proceed on allegations of non-consensual data harvesting for advertising. Similar actions have alleged surreptitious device analytics collection despite opt-out options. On security, Apple has defended its encryption in high-profile disputes with law enforcement. In 2016, following the San Bernardino terrorist attack, the obtained a court order under the compelling Apple to develop custom software to disable passcode security on an used by one of the attackers, potentially weakening device protections for all users. Apple refused, arguing it violated the Fifth Amendment, posed national security risks by creating a backdoor, and undermined user trust in iOS encryption; the case, heard in the U.S. District Court for the Central District of California, was mooted when the FBI accessed the device via a third-party exploit from GrayKey, obviating the need for Apple's assistance. This dispute highlighted tensions between device security and investigatory demands, with Apple prevailing on principle without a final ruling. Apple's abandoned 2021 proposal for on-device detection via scanning of iCloud photos drew privacy concerns over potential mission creep into broader surveillance, leading Apple to shelve it amid criticism from security experts. In December 2024, a lawsuit accused Apple of negligence for dropping the tool, claiming it failed to implement promised child protection measures and exposed users to undetected abuse material, seeking damages under consumer protection laws. Apple has reported few direct data breaches compared to peers, attributing this to robust security like processors, though credential leaks involving Apple IDs in compiled databases have prompted user alerts rather than breach-specific litigation.

Labor and Ethical Practices

Manufacturing Labor Conditions

Apple primarily outsources its manufacturing to contract suppliers in , with (Hon Hai Precision Industry Co.) serving as the largest assembler of and other devices at facilities such as those in and . These factories employ hundreds of thousands of workers, many as temporary or dispatch laborers, to meet production demands for product launches. In 2010, 's facility experienced a cluster of 18 suicide attempts among workers, resulting in 14 deaths, attributed by observers to grueling work schedules exceeding 60 hours per week, low base pay around 900-1,000 yuan monthly (approximately $130-145 USD at the time), and high-pressure assembly line conditions. Apple responded by dispatching Chief Operating Officer to inspect facilities in June 2010 and commissioning audits, while Foxconn installed suicide-prevention nets on dormitory buildings and raised wages by 30% to about 1,300 yuan monthly. Apple's Supplier Code of Conduct, established post-2010, mandates maximum 60-hour workweeks including overtime, fair recruitment without fees, and no forced labor, enforced through third-party audits by firms like the , which inspected plants in and starting in 2012. reported reducing overtime and improving safety protocols by 2012, with Apple claiming in its annual Supplier Responsibility reports that supplier compliance on labor standards reached over 90% by 2023, based on self-reported audits covering 808 facilities. However, independent investigations by , a non-governmental monitoring group, have documented ongoing non-compliance, including in Apple's 2023-2025 progress reports where violations in areas like juvenile labor protections appeared in 38% of cases. Recent undercover probes reveal persistent challenges, particularly during peak production for launches. A September 2025 investigation at 's plant, Apple's primary assembler, found workers enduring 11-12 hour shifts six or seven days weekly, with base wages of 4.6-9.5 yuan per hour (USD 0.64-1.32) plus overtime, often totaling under China's legal 36-hour monthly overtime cap violations. Temporary dispatch workers, exceeding the legal 10% workforce limit, faced wage withholdings up to two months' pay as retention incentives, recruitment discrimination against women over 35 or those with children, and inadequate fire safety training. Similar issues persisted at in 2023, including forced overtime and sexual harassment complaints. Apple has terminated non-compliant suppliers in response to such findings, as in a 2019 case involving underage labor, but critics argue audits overlook systemic reliance on low-cost, high-volume labor in China's regulatory environment.

Supplier Audits and Reforms

Apple initiated its supplier audit program in the mid-2000s amid growing scrutiny of labor conditions in its manufacturing supply chain, primarily in , with the first Supplier Responsibility Progress Report published in 2008 detailing audits and corrective actions. By 2009, Apple conducted audits at 102 facilities, including all final assembly manufacturers and first-time audits of component suppliers, uncovering violations such as excessive overtime and inadequate safety measures that required remediation. The program expanded significantly, reaching 393 audits in 2013 across facilities employing over 1.5 million workers—a 72% increase from 2011—and 633 audits in 2014 covering similar workforce scales, with third-party verifiers assessing compliance against Apple's Supplier Code of Conduct on labor rights, health, safety, and environmental standards. A pivotal event occurred in 2010 when a investigation highlighted worker suicides at facilities, prompting Apple-commissioned audits that revealed over a dozen serious labor law violations, including underage workers and unsafe conditions, leading to immediate supplier terminations and policy enforcements. In response to 2012 (FLA) audits at Foxconn plants, which documented excessive hours exceeding 60 per week, insufficient fire safety, and recruitment fee abuses, Apple and Foxconn implemented reforms such as capping overtime at 49 hours weekly while maintaining compensation levels, hiring 14,000 additional workers to reduce per-person burdens, and enhancing chemical safety protocols. By 2013, follow-up reviews at Foxconn's Longhua and Chengdu sites confirmed consistent adherence to the 60-hour weekly limit during monitored periods. Further reforms included a 2015 policy prohibiting "" by banning recruitment fees charged to workers, which had previously trapped employees in debt cycles, and mandating direct payment of such fees by suppliers or Apple reimbursement. Apple's audits have progressively incorporated worker interviews—such as 30,000 hotline calls in 2014—and training programs, reaching over 23.6 million supply chain workers on labor rights since 2008. By 2022, the company performed 808 third-party assessments and 265 smelter audits, emphasizing remediation plans for non-compliance, with suppliers required to undergo follow-up verifications for violations like excessive hours or juvenile labor protections. Despite these measures, independent analyses have questioned the depth of reforms; a 2014 review of Apple's data found persistent violations in 27% of facilities for juvenile protections and 28% for occupational injury prevention, with no net progress in worker health and safety metrics from 2009 to 2013, attributing limitations to reliance on self-reported supplier data and China's regulatory environment. Apple's 2014 reports claimed 95% of audited workweeks met the 60-hour standard, yet critics noted that high-volume production demands during product launches often strained compliance. Recent investigations, including a September 2025 probe at 's Zhengzhou facility for iPhone 17 production, alleged ongoing issues like forced overtime and inadequate grievance mechanisms, highlighting challenges in enforcing reforms amid rapid scaling for new device launches. Apple's program has driven measurable supplier investments in compliance infrastructure, but systemic factors such as local labor laws permitting extended overtime and economic pressures on contractors have limited eradication of violations, as evidenced by recurring audit findings across reports.

Resource Sourcing Challenges

Apple sources critical raw materials such as rare earth elements, cobalt, lithium, tantalum, tin, tungsten, and gold for components including batteries, magnets, and circuit boards in its devices. These materials face sourcing challenges due to geographic concentration, with controlling over 80% of global rare earth processing capacity and the (DRC) supplying approximately 70% of the world's cobalt, often from regions plagued by conflict and instability. Ethical concerns have intensified scrutiny on Apple's supply chain, particularly regarding conflict minerals—tin, tantalum, tungsten, and gold (3TG)—sourced from unstable areas in eastern and neighboring . In December 2024, the DRC government filed complaints against Apple in and , alleging that the company indirectly sources these minerals from conflict zones, where armed groups exploit mining operations, leading to human rights abuses and illicit trade laundered through international refiners. Apple has disputed these claims, stating it does not source primary materials directly from mines and instructed suppliers earlier in 2024 to cease purchases from the to mitigate risks. Despite Apple's responsible sourcing program, which includes third-party audits, traceability remains incomplete; in 2024, the company delisted 14 suppliers unwilling to undergo such audits for conflict minerals compliance. Geopolitical and logistical disruptions have compounded these issues. From 2020 to 2022, the caused widespread supply chain interruptions, including factory shutdowns in Asia and raw material shortages, which delayed Apple's production and increased costs for components reliant on global mining outputs. The 2021-2022 semiconductor and critical minerals shortages, exacerbated by demand surges and export restrictions from dominant suppliers like , forced Apple to ration chip allocations and seek alternative sourcing, highlighting vulnerabilities in just-in-time inventory models. Trade tensions, including on Chinese imports, have prompted diversification efforts, such as Apple's September 2025 investment of $500 million in a Texas rare earth processing plant to reduce dependence on foreign refining. However, scaling domestic or recycled alternatives lags, with Apple's 2025 goals for 100% recycled cobalt in batteries and rare earth elements in magnets facing hurdles in smelter validation and material purity. Verification of supplier compliance remains a persistent challenge, as Apple's audits cover smelters and refiners but cannot fully eliminate risks of upstream diversion from ethical sources, given opaque global trading networks. Independent assessments, such as those from advocacy groups, have criticized tech firms including Apple for insufficient transparency in mineral provenance, potentially understating conflict linkages despite corporate reporting. These sourcing pressures contribute to price volatility and supply uncertainty, influencing Apple's long-term strategies toward vertical integration and recycling, though full resolution depends on broader geopolitical stability and mining reforms in key regions.

Environmental Impact

Sustainability Initiatives

Apple announced its Apple 2030 plan in 2020, committing to achieve carbon neutrality across its entire supply chain and products by 2030, building on its prior carbon neutrality for corporate operations since 2011. This includes targets to reduce absolute greenhouse gas emissions by 75 percent from 2015 levels through measures such as increased use of recycled materials, expansion of renewable electricity, and lower-carbon transportation methods. In its 2025 Environmental Progress Report, Apple reported surpassing a 60 percent reduction in global greenhouse gas emissions compared to 2015 baselines, achieved five years ahead of an interim target, primarily through supplier engagement and manufacturing efficiencies. The company's , launched to transition manufacturing to renewable sources, has engaged over 320 suppliers committed to 100 percent renewable energy for Apple production, avoiding 21.8 million metric tons of CO₂ equivalent emissions in 2024 alone. Apple's facilities have operated on 100 percent renewable electricity since 2018, with supply chain-wide adoption targeted for 2030. On materials and recycling, Apple has advanced toward 2025 goals of incorporating fully recycled in all magnets and recycled in all batteries, reaching 99 percent progress as of early 2025. The company designs products for disassembly and recycling, such as using robotic systems like and to recover materials from devices, and has increased recycled content in products including aluminum, , and tin. Transportation initiatives include shifting 24 percent of shipped materials to lower-carbon methods, such as and , contributing to overall emissions cuts. Additional efforts encompass water stewardship, with replenishment projects returning more water to communities than used in final assembly since 2013, and zero-waste certifications across facilities. Apple also invests in low-carbon aluminum production and partnerships like to phase out hazardous chemicals in supply chains. These initiatives are detailed in annual progress reports, which include third-party audits for select metrics, though comprehensive independent verification of supply chain claims remains limited.

Emissions, Resources, and Criticisms

Apple reports its corporate operations, including Scope 1 and Scope 2 emissions, as since April 2020, achieved through 100 percent usage and efficiency measures across facilities. Total across Scopes 1, 2, and 3 have declined by more than 55 percent since 2015, reaching over 60 percent reduction by fiscal year 2024, driven largely by supplier programs that abated 21.8 million metric tons of via clean energy adoption. Scope 3 emissions, which dominate Apple's footprint from manufacturing and product use, decreased 13 percent in purchased goods and services from 2023 to 2024, though they still constitute the bulk of reported totals. The company targets entire supply chain and product carbon neutrality by 2030, emphasizing low-carbon materials that avoided 6.2 million metric tons of emissions in 2024. Resource consumption includes substantial for device components like in speakers and in vibration motors, with extraction processes requiring 200-400 cubic meters of water per ton of rare earth concentrate. Apple shipped products with 24 percent recycled materials in 2024 and achieved 99 percent recycled rare earth elements in magnets, advancing toward a 100 percent recycled target for magnets by December 2025. Water usage in operations and supply chains is managed through efficiency goals, but data on total corporate water withdrawal remains tied to self-reported reductions without independent global audits specified. Criticisms center on potential , with 2025 lawsuits alleging misleading carbon-neutral claims for models reliant on offsets rather than absolute reductions, questioning the scientific validity of such assertions. Environmental organizations, including , have highlighted opaque supply chain emissions tracking and overreliance on supplier self-reporting, arguing that progress metrics may inflate achievements amid persistent high-impact manufacturing. Independent analyses, such as from Chinese research groups, have challenged product-level neutrality claims as premature given upstream extraction and assembly emissions. E-waste management faces scrutiny for limited verified recovery rates despite trade-in programs, where Apple refurbishes eligible traded-in devices for resale or recycles them responsibly through their recycling program; devices with remaining value are typically refurbished and given a second life, while those without value are recycled to recover materials, while Apple claims material recovery enabling emission avoidance, critics note that device proliferation and global disposal practices often exceed recycling capacity, contributing to untracked environmental leakage.

Green Financing and Outcomes

Apple issued its first green bond in February 2016 for $1.5 billion to fund renewable energy, energy efficiency, green building, and waste management projects. Subsequent issuances in 2017 and 2019 brought the total to $4.7 billion by 2022, with proceeds allocated to categories including low-carbon design, energy efficiency, renewable energy, and carbon mitigation as verified by third-party opinions from . By fiscal year 2023, $3.4 billion had been allocated across 70 projects, focusing on supplier clean energy programs and innovative technologies like low-carbon aluminum smelting. These projects are reported to mitigate or offset 13.8 million metric tons of CO2 equivalent over their lifetimes, equivalent to removing approximately 3 million passenger vehicles from the road for one year. Specific outcomes include the deployment of nearly 700 megawatts of renewable energy capacity and support for over 175 manufacturing partners in 24 countries transitioning to clean energy, contributing to Apple's supplier commitment where more than 300 manufacturers pledged 100% clean energy by 2030. In aluminum production, collaboration with ELYSIS enabled a process emitting oxygen instead of greenhouse gases, reducing Apple's aluminum carbon footprint by about 70% since 2015 through increased use of 100% recycled content in products like iPads and MacBooks. Apple's green bond financing aligns with its broader emissions reductions, achieving a 60% cut in overall corporate emissions since 2015 through efficiency measures and renewable sourcing. However, outcomes rely heavily on , which have faced scrutiny for lacking verifiable additionality and permanence; a 2025 class-action lawsuit alleges Apple's carbon neutrality claims constitute due to reliance on offset projects that failed to deliver genuine reductions. While Apple's self-reported impacts demonstrate scaled investments in verifiable technologies like renewable installations, the efficacy of offsets remains debated, as they do not always correspond to direct emissions avoidance in Apple's operations or supply chain.

References

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